00:42:33 INFO emu - GUI - Java version: 1.7.0_09 (1.7.0_09-b05) 00:42:33 INFO emu - GUI - Java library path: lib/windows-amd64 00:42:33 INFO emu - GUI - Jpcsp v0.6 2958:2982 00:42:33 INFO emu - GUI - UMD param.sfo : APP_VER = 01.00 BOOTABLE = 1 CATEGORY = UG DISC_ID = ULJS00354 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.02 HRKGMP_VER = 19 PARENTAL_LEVEL = 7 PSP_SYSTEM_VER = 6.60 REGION = 32768 TITLE = ÇOÆèÇr¬ì‰aÇU¶W¹qºÏ¯¥ USE_USB = 0 probably homebrew? false 00:42:34 INFO emu - GUI - File 'EBOOT.OLD' not found in directory. 00:42:34 INFO compiler - GUI - Compiler MethodMaxInstructions: 3000 00:42:34 WARN loader - GUI - Encrypted file detected! (~PSP) 00:42:34 INFO loader - GUI - Calling crypto engine for PRX. 00:42:35 INFO loader - GUI - Found ModuleInfo name:'ShadeEngine' version:0101 attr:00000000 gp:08981f00 00:42:35 INFO loader - GUI - Found 263 unresolved imports 00:42:35 INFO loader - GUI - 263 NIDS mapped 00:42:35 INFO hle.ThreadManForUser - GUI - Audio threads disabled: false 00:42:35 INFO ge - GUI - Only GE Graphics: false 00:42:35 INFO ge - GUI - Save Stencil To Memory: false 00:42:36 INFO hle.sceAudio - GUI - Audio ChReserve disabled: false 00:42:36 INFO hle.sceAudio - GUI - Audio Blocking disabled: false 00:42:36 INFO hle.sceMpeg - GUI - Media Engine enabled 00:42:36 INFO hle - GUI - Using the external audio decoder (SonicStage) 00:42:36 INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic' 00:42:36 INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular' 00:42:36 INFO emu - GUI - Using the following settings: 00:42:36 INFO emu - GUI - Configuration / Region 00:42:36 INFO emu - GUI - Language [¤é¥»»y] 00:42:36 INFO emu - GUI - Button preference: ["O" for "Enter"] 00:42:36 INFO emu - GUI - Daylight savings: [Off] 00:42:36 INFO emu - GUI - Time zone offset in minutes (GMT+/-): [0] 00:42:36 INFO emu - GUI - Time format: [24H] 00:42:36 INFO emu - GUI - Date format: [YYYY-MM-DD] 00:42:36 INFO emu - GUI - WLAN power saving mode: [Off] 00:42:36 INFO emu - GUI - Ad hoc channel: [Auto] 00:42:36 INFO emu - GUI - Nickname: [] 00:42:36 INFO emu - GUI - Configuration / Video 00:42:36 INFO emu - GUI - [ ] Disable VBO (automatically disabled if not supported) 00:42:36 INFO emu - GUI - [ ] Only GE graphics (not recommended for homebrew) 00:42:36 INFO emu - GUI - [ ] Use vertex cache 00:42:36 INFO emu - GUI - [ ] Use shaders 00:42:36 INFO emu - GUI - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders) 00:42:36 INFO emu - GUI - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders) 00:42:36 INFO emu - GUI - [ ] Enable VAO (only relevant when using shaders and vertex cache) 00:42:36 INFO emu - GUI - [ ] Enable saving GE screen to Textures instead of Memory 00:42:36 INFO emu - GUI - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) 00:42:36 INFO emu - GUI - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) 00:42:36 INFO emu - GUI - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower) 00:42:36 INFO emu - GUI - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower) 00:42:36 INFO emu - GUI - [ ] Disable optimized VertexInfo reading (may improve compatibility) 00:42:36 INFO emu - GUI - [ ] Save Stencil to Memory (more accurate but slower) 00:42:36 INFO emu - GUI - [X] Use Software Rendering (very experimental, not yet complete, slow) 00:42:36 INFO emu - GUI - Configuration / Audio 00:42:36 INFO emu - GUI - [ ] Disable audio threads 00:42:36 INFO emu - GUI - [ ] Disable audio channels (not recommended) 00:42:36 INFO emu - GUI - [ ] Disable audio blocking 00:42:36 INFO emu - GUI - Configuration / Memory 00:42:36 INFO emu - GUI - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance) 00:42:36 INFO emu - GUI - [ ] Ignore unmapped imports (not recommended) 00:42:36 INFO emu - GUI - Configuration / Media 00:42:36 INFO emu - GUI - [X] Use Media Engine 00:42:36 INFO emu - GUI - [ ] Extract media files to tmp folder 00:42:36 INFO emu - GUI - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine) 00:42:36 INFO emu - GUI - [ ] Use debug font (disable flash0 fonts) 00:42:36 INFO emu - GUI - Configuration / Compiler 00:42:36 INFO emu - GUI - [X] Use compiler (dynarec) 00:42:36 INFO emu - GUI - [ ] Output profiler info to profiler.txt (only for compiler) 00:42:36 INFO emu - GUI - [3000] Maximum method size 00:42:36 INFO emu - GUI - Configuration / Crypto 00:42:36 INFO emu - GUI - [ ] Extract decrypted EBOOT.BIN files to the TMP folder 00:42:36 INFO emu - GUI - [ ] Handle SAVEDATA in crypto mode 00:42:36 INFO emu - GUI - [ ] Extract original PGD files to the TMP folder 00:42:36 INFO emu - GUI - Configuration / Display 00:42:36 INFO emu - GUI - Anti-aliasing: [OFF] 00:42:36 INFO emu - GUI - Resolution: [Native] 00:42:36 INFO emu - GUI - [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs 00:42:36 INFO hle.IoFileMgrForUser - GUI - pspiofilemgr - filepath disc0/ 00:42:36 INFO ge - GUI - Using SoftwareRenderer 00:42:36 INFO ge - GUI - Using RenderingEngineLwjgl31 00:42:36 INFO ge - GUI - Using VBO 00:42:36 INFO ge - GUI - OpenGL version: 3.1.0 - Build 8.15.10.2622 00:42:36 INFO ge - GUI - Shading Language version: 1.40 - Intel Build 8.15.10.2622 00:42:36 INFO ge - GUI - GL_CONTEXT_FLAGS: 0x0 00:42:37 INFO runtime - Emu - Using Compiler 00:42:37 INFO compiler - user_main - Replacing CodeBlock at 0x088C1308 by Native Code 'strlen' 00:42:37 INFO compiler - user_main - Replacing CodeBlock at 0x088DF16C by Native Code 'memset' 00:42:38 INFO compiler - user_main - Replacing CodeBlock at 0x0887748C by Native Code 'nop' 00:42:38 INFO hle.scePower - user_main - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0xF 00:42:38 INFO ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0 00:42:38 INFO compiler - user_main - Replacing CodeBlock at 0x088C8C0C by Native Code 'sceGuMaterial' 00:42:38 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MCB0.BLN flags = 1 permissions = 00 00:42:38 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MCB0.BLN flags = 1 permissions = 00 00:42:38 INFO compiler - user_main - Replacing CodeSequence at 0x088DED8C-0x088DEEAC by Native Code 'memcpy' 00:42:38 INFO compiler - SHADE_UMDRead - Replacing CodeBlock at 0x088E08F8 by Native Code 'strcmp' 00:42:38 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GRP.BIN flags = 1 permissions = 00 00:42:38 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DAT.BIN flags = 1 permissions = 00 00:42:38 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/EVT.BIN flags = 1 permissions = 00 00:42:38 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ADV.BIN flags = 1 permissions = 00 00:42:38 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/FARC.BIN flags = 1 permissions = 00 00:42:38 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/PSPSND.BIN flags = 1 permissions = 00 00:42:38 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/PSPBGM.BIN flags = 1 permissions = 00 00:42:38 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded 00:42:38 INFO hle.scePspNpDrm_user - user_main - NPDRM Encryption key detected: 0xF140FC523B2F22DC66A2B4DF9578F752 00:42:38 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/ULJS00354/DLC1_2.EDAT flags = 40000001 permissions = 00 00:42:38 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/ULJS00354/DLC2_2.EDAT flags = 40000001 permissions = 00 00:42:38 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GRP.BIN flags = 1 permissions = 00 00:42:38 INFO compiler - user_main - Replacing CodeBlock at 0x088DED8C by Native Code 'memcpy' 00:42:38 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DAT.BIN flags = 1 permissions = 00 00:42:39 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded 00:42:39 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded 00:42:39 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded 00:42:39 INFO compiler - user_main - Replacing CodeBlock at 0x08804914 by Native Code 'nop' 00:42:39 INFO compiler - user_main - Replacing CodeBlock at 0x08875CB4 by Native Code 'nop' 00:42:39 INFO compiler - user_main - Replacing CodeBlock at 0x0884F898 by Native Code 'nop' 00:42:39 INFO compiler - user_main - Replacing CodeBlock at 0x088E7584 by Native Code 'nop' 00:42:39 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ADV.BIN flags = 1 permissions = 00 00:42:39 INFO compiler - user_main - Replacing CodeBlock at 0x08852C68 by Native Code 'nop' 00:42:39 INFO compiler - user_main - Replacing CodeBlock at 0x08878070 by Native Code 'nop' 00:42:39 INFO compiler - user_main - Replacing CodeBlock at 0x088EC508 by Native Code 'nop' 00:42:39 INFO compiler - user_main - Replacing CodeBlock at 0x0887CAAC by Native Code 'nop' 00:42:39 INFO compiler - PSP THREAD - Replacing CodeBlock at 0x088C828C by Native Code 'sceGuSetMatrix' 00:42:39 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 00:42:39 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/PSPSND.BIN flags = 1 permissions = 00 00:42:39 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320661FFFFFCB9FF, key2=0x6280E0F0) 00:42:39 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320661FFFFFCB9E7, key2=0x6280E0F0) 00:42:39 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320261FFCFFCB9FF, key2=0x6280C0F0) 00:42:39 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320661FFFFFCB9E7, key2=0x6280C0F0) 00:42:40 INFO compiler - user_main - Replacing CodeBlock at 0x08878078 by Native Code 'nop' 00:42:40 INFO compiler - user_main - Replacing CodeBlock at 0x08878080 by Native Code 'nop' 00:42:40 INFO compiler - user_main - Replacing CodeBlock at 0x08878088 by Native Code 'nop' 00:42:40 INFO compiler - user_main - Replacing CodeBlock at 0x08878090 by Native Code 'nop' 00:42:40 INFO compiler - user_main - Replacing CodeSequence at 0x088C6E80-0x088C6F64 by Native Code 'sceGuDrawArrayN' 00:42:40 INFO compiler - user_main - Replacing CodeBlock at 0x088C79D8 by Native Code 'sceGuTexImage' 00:42:40 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_2D size=24 00:42:40 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_2D size=24 00:42:40 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x38C00E0F0) 00:42:40 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x38400E0F0) 00:42:40 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x30C00E0F0) 00:42:40 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x32400E0F0) 00:42:40 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x3C400E0F0) 00:42:40 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x36400E0F0) 00:42:40 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 00:42:40 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320A6AEC0FFCB9FF, key2=0x16280E0F0) 00:42:40 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320E6AEC3FFCB9E7, key2=0x16280E0F0) 00:42:45 INFO hle.sceUtility - user_main - sceUtilityMsgDialogInitStart 0x089EF64C-0x089EF910: result 0x00000000 mode PSP_UTILITY_MSGDIALOG_MODE_TEXT errorValue 0x00000000 message '¥»Ç®ÆãÇÜÇVǦÆãÇÄÇ·ÆãÇÒ¾÷¯àÇR??ÆýÇMÆêÇeÇ@ ǦÆãÇÄÇ·ÆãÇÒ¤¤ÇV ÇÝÇÞÇæÆãǵÇÂÇ}Ç¿Ç«? Ç|ǫǷǵÇåÇïÇÓÆò ˜ò·ÀÆýÇeÇ@ÇUÇN¡BÇDÇU¶¡ÇV ÇÝÇÞÇæÆãǵÇÂÇ}Ç¿Ç«?Çy?ÆêÇFÇq ¥»Ê^ÇU¹q·½Çy¤ÁÇJÇFÇqÆýÇQÆêÇNÆõÇGÆûÆê' options 0x000000A1 buttonPressed 0x00000000 00:42:46 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded 00:42:46 INFO hle.sceMpeg - user_main - sceMpegInit 00:42:46 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/AMW.PMF flags = 4001 permissions = 00 00:42:46 INFO hle.scePsmf - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 00:42:46 INFO hle.scePsmf - user_main - Found PSMF MPEG video stream data: streamID=0xE1, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 00:42:46 INFO hle.scePsmf - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 00:42:46 INFO hle.scePsmf - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 00:42:46 INFO hle.scePsmf - user_main - Found PSMF MPEG video stream data: streamID=0xE1, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 00:42:46 INFO hle.scePsmf - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 00:42:46 WARN hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output) 00:42:48 INFO me - user_main - Using external audio 'tmp\ULJS00354\Mpeg-2580480\ExtAudio-0.wav' 00:42:49 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 00:42:58 INFO hle.sceMpeg - user_main - sceMpegFinish 00:42:58 INFO hle.sceUtility - user_main - sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE unloaded 00:43:01 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x089EEFCC-0x089EF5CC: Address 0x089EEFCC, mode=11(LIST), gameName=ULJS00354, saveName=DATA*, fileName=SAVE, secureVersion=0, saveNameList=[DATA00, DATA01, DATA02, DATA03, DATA04, DATA05, DATA06, DATA07, DATA08, DATA09, DATA10, DATA11, DATA12, DATA13, DATA14, DATA15] 00:43:01 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x089EEFCC-0x089EF5CC: Address 0x089EEFCC, mode=8(SIZES), gameName=ULJS00354, saveName=DATA*, fileName=SAVE, secureVersion=0, saveNameList=[DATA00, DATA01, DATA02, DATA03, DATA04, DATA05, DATA06, DATA07, DATA08, DATA09, DATA10, DATA11, DATA12, DATA13, DATA14, DATA15] 00:43:01 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x089EEFCC-0x089EF5CC: Address 0x089EEFCC, mode=11(LIST), gameName=ULJS00354, saveName=DATA*, fileName=SAVE, secureVersion=0, saveNameList=[DATA00, DATA01, DATA02, DATA03, DATA04, DATA05, DATA06, DATA07, DATA08, DATA09, DATA10, DATA11, DATA12, DATA13, DATA14, DATA15] 00:43:01 INFO hle.sceUtility - user_main - sceUtilityMsgDialogInitStart 0x089EF64C-0x089EF910: result 0x00000000 mode PSP_UTILITY_MSGDIALOG_MODE_TEXT errorValue 0x00000000 message 'Ç·ÆãÇÒÇÃÆãÇ»ÆòÆèÇqÇeÇBÇz ¥»Ç®ÆãÇÜÇNÇV128¢Ù¢ÐÇUÇ·ÆãÇÒÇÃÆãÇ»Çy °O?ÇÝÇÃÇ}Ç|ÇR«O¦sÆýÇeÇ@¡C Ç·ÆãÇÒÇÃÆãÇ»Çy§@¦¨ÆýÇeÇ@Æñ¡H' options 0x00000090 options PSP_UTILITY_MSGDIALOG_OPTION_YESNO_DEFAULT_YES buttonPressed 0x00000000 00:43:02 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x089EEFCC-0x089EF5CC: Address 0x089EEFCC, mode=1(AUTOSAVE), gameName=ULJS00354, saveName=DATA00, fileName=SAVE, secureVersion=0, saveNameList=[DATA00, DATA01, DATA02, DATA03, DATA04, DATA05, DATA06, DATA07, DATA08, DATA09, DATA10, DATA11, DATA12, DATA13, DATA14, DATA15] 00:43:02 INFO hle.sceUtility - user_main - sceUtilityMsgDialogInitStart 0x089EF64C-0x089EF910: result 0x00000000 mode PSP_UTILITY_MSGDIALOG_MODE_TEXT errorValue 0x00000000 message 'Ç·ÆãÇÒÇÃÆãÇ»ÇU§@¦¨ÇR¦¨¥\ÆýÇeÆýÇF¡C' options 0x000000A1 buttonPressed 0x00000000 00:43:04 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x089EEFCC-0x089EF5CC: Address 0x089EEFCC, mode=11(LIST), gameName=ULJS00354, saveName=DATA*, fileName=SAVE, secureVersion=0, saveNameList=[DATA00, DATA01, DATA02, DATA03, DATA04, DATA05, DATA06, DATA07, DATA08, DATA09, DATA10, DATA11, DATA12, DATA13, DATA14, DATA15] 00:43:04 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x089EEFCC-0x089EF5CC: Address 0x089EEFCC, mode=0(AUTOLOAD), gameName=ULJS00354, saveName=DATA00, fileName=SAVE, secureVersion=0, saveNameList=[DATA00, DATA01, DATA02, DATA03, DATA04, DATA05, DATA06, DATA07, DATA08, DATA09, DATA10, DATA11, DATA12, DATA13, DATA14, DATA15] 00:43:04 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded 00:43:04 INFO hle.sceMpeg - user_main - sceMpegInit 00:43:04 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/OP.PMF flags = 4001 permissions = 00 00:43:04 INFO hle.scePsmf - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 00:43:04 INFO hle.scePsmf - user_main - Found PSMF MPEG video stream data: streamID=0xE1, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 00:43:04 INFO hle.scePsmf - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 00:43:04 INFO hle.scePsmf - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 00:43:04 INFO hle.scePsmf - user_main - Found PSMF MPEG video stream data: streamID=0xE1, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 00:43:04 INFO hle.scePsmf - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 00:43:04 WARN hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output) 00:43:05 INFO me - user_main - Using external audio 'tmp\ULJS00354\Mpeg-28975104\ExtAudio-0.wav' 00:43:06 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 00:43:07 INFO hle.sceMpeg - user_main - sceMpegFinish 00:43:07 INFO hle.sceUtility - user_main - sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE unloaded 00:43:07 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_2D size=16 00:43:07 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x33026AEC0FFCB9C3, key2=0x36000E0F0) 00:43:07 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x33026AEC0FFCB9C3, key2=0x34000E0F0) 00:43:08 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x32026AEC0FFCB9FF, key2=0x16280E0F0) 00:43:08 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x32066AEC3FFCB9E7, key2=0x16280E0F0) 00:43:08 INFO compiler - user_main - Replacing CodeBlock at 0x08878098 by Native Code 'nop' 00:43:08 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x20C00E0F0) 00:43:08 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x26400E0F0) 00:43:08 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320A6AEC0FFCB9FF, key2=0x6280E0F0) 00:43:08 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320E6AEC3FFCB9E7, key2=0x6280E0F0) 00:43:08 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0xC00E0F0) 00:43:08 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x6400E0F0) 00:43:08 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x1E400E0F0) 00:43:09 INFO compiler - user_main - Replacing CodeSequence at 0x088DF16C-0x088DF240 by Native Code 'memset' 00:43:09 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x1A400E0F0) 00:43:09 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0xC09E0F0) 00:43:09 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x409E0F0) 00:43:09 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320A6AEC0FFCB9FF, key2=0x6289E0F0) 00:43:09 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320E6AEC3FFCB9E7, key2=0x6289E0F0) 00:43:09 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x8C09E0F0) 00:43:09 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x8409E0F0) 00:43:09 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x10C09E0F0) 00:43:09 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x10409E0F0) 00:43:09 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320A6AEC0FFCB9FF, key2=0x16289E0F0) 00:43:09 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320E6AEC3FFCB9E7, key2=0x16289E0F0) 00:43:09 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (128,64) to (76,64), pixelFormat=3, resampled 5 times 00:43:09 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (128,64) to (64,64), pixelFormat=3, resampled 6 times 00:43:09 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (128,64) to (64,56), pixelFormat=3, resampled 7 times 00:43:09 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x1C400E0F0) 00:43:10 INFO hle.IoFileMgrForUser - SHD_BGM - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/PSPBGM.BIN flags = 1 permissions = 00 00:43:10 INFO hle.sceAtrac3plus - SHD_BGM - hleAtracSetData atracID=0, buffer=0x0904E100, readSize=0x1B5A70, bufferSize=0x1B5A70, fileSize=0x1B1CC4 00:43:11 INFO hle - SHD_BGM - AT3+ data decoded by the external decoder. 00:43:11 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (128,64) to (72,64), pixelFormat=3, resampled 8 times 00:43:11 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (128,64) to (84,64), pixelFormat=3, resampled 9 times 00:43:11 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (128,64) to (96,64), pixelFormat=3, resampled 10 times 00:43:11 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (128,64) to (104,64), pixelFormat=3, resampled 11 times 00:43:11 INFO compiler - user_main - Replacing CodeBlock at 0x0884F8A0 by Native Code 'nop' 00:43:11 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x3E400E0F0) 00:43:11 INFO hle.sceAtrac3plus - SHD_BGM - hleAtracSetData atracID=0, buffer=0x0904E100, readSize=0x1B5A70, bufferSize=0x1B5A70, fileSize=0x1B1CC4 00:43:11 INFO hle - SHD_BGM - AT3+ data decoded by the external decoder. 00:43:11 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (128,64) to (116,64), pixelFormat=3, resampled 12 times 00:43:11 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_2D size=16 00:43:11 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x33026AEC0FFCB9C3, key2=0x36009E0F0) 00:43:11 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x32026AEC0FFCB9FF, key2=0x16289E0F0) 00:43:11 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x32066AEC3FFCB9E7, key2=0x16289E0F0) 00:43:11 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x20C09E0F0) 00:43:11 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x36409E0F0) 00:43:12 INFO compiler - user_main - Replacing CodeBlock at 0x08864F0C by Native Code 'nop' 00:43:12 INFO compiler - user_main - Replacing CodeBlock at 0x0884F8A8 by Native Code 'nop' 00:43:12 INFO compiler - user_main - Replacing CodeBlock at 0x0884F8B0 by Native Code 'nop' 00:43:12 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x30C09E0F0) 00:43:12 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x32409E0F0) 00:43:13 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (535,535), pixelFormat=3, resampled 5 times 00:43:13 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (535,267), pixelFormat=3, resampled 5 times 00:43:13 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x24400E0F0) 00:43:13 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (542,542), pixelFormat=3, resampled 6 times 00:43:13 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (542,271), pixelFormat=3, resampled 6 times 00:43:13 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x20C00E0F0) 00:43:13 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x24400E0F0) 00:43:13 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (549,549), pixelFormat=3, resampled 7 times 00:43:13 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (549,274), pixelFormat=3, resampled 7 times 00:43:13 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320A734C0FFCB9FF, key2=0x6280E0F0) 00:43:13 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320E734C3FFCB9E7, key2=0x6280E0F0) 00:43:13 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (555,556), pixelFormat=3, resampled 8 times 00:43:13 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (555,278), pixelFormat=3, resampled 8 times 00:43:13 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x20400E0F0) 00:43:13 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x20400E0F0) 00:43:14 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x38C09E0F0) 00:43:14 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x3C409E0F0) 00:43:14 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x28C09E0F0) 00:43:14 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x30400E0F0) 00:43:14 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (256,256), pixelFormat=3, resampled 9 times 00:43:14 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (256,128), pixelFormat=3, resampled 9 times 00:43:15 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x22400E0F0) 00:43:15 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x28C00E0F0) 00:43:15 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x2E400E0F0) 00:43:15 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x26400E0F0) 00:43:15 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x20409E0F0) 00:43:15 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x22409E0F0) 00:43:15 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x2A400E0F0) 00:43:15 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x22400E0F0) 00:43:16 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x28C00E0F0) 00:43:16 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x2A400E0F0) 00:43:19 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x28C09E0F0) 00:43:19 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x3C409E0F0) 00:43:19 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x38C09E0F0) 00:43:19 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x3E409E0F0) 00:43:20 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x20C09E0F0) 00:43:20 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x20409E0F0) 00:43:21 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x3A409E0F0) 00:43:21 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x18C00E0F0) 00:43:21 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x2400E0F0) 00:43:21 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x400E0F0) 00:43:21 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x8C00E0F0) 00:43:21 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0xA400E0F0) 00:43:21 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x8C00E0F0) 00:43:21 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0xA400E0F0) 00:43:21 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x30C00E0F0) 00:43:21 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x3A400E0F0) 00:43:21 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x10C00E0F0) 00:43:21 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x10400E0F0) 00:43:21 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x12400E0F0) 00:43:21 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x14400E0F0) 00:43:21 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x24409E0F0) 00:43:22 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x28400E0F0) 00:43:22 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x38C00E0F0) 00:43:22 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x38400E0F0) 00:43:22 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (128,256) to (132,266), pixelFormat=3, resampled 5 times 00:43:24 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x3A400E0F0) 00:43:24 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0xC00E0F0) 00:43:24 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x400E0F0) 00:43:25 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x3E409E0F0) 00:43:25 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (514,514), pixelFormat=3, resampled 10 times 00:43:25 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (513,513), pixelFormat=3, resampled 11 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (517,517), pixelFormat=3, resampled 12 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (529,529), pixelFormat=3, resampled 13 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (524,524), pixelFormat=3, resampled 14 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (520,520), pixelFormat=3, resampled 15 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (540,540), pixelFormat=3, resampled 16 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (530,530), pixelFormat=3, resampled 17 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (526,526), pixelFormat=3, resampled 18 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (550,550), pixelFormat=3, resampled 19 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (538,538), pixelFormat=3, resampled 20 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (531,531), pixelFormat=3, resampled 21 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (560,560), pixelFormat=3, resampled 22 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (545,545), pixelFormat=3, resampled 23 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (536,536), pixelFormat=3, resampled 24 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (552,552), pixelFormat=3, resampled 25 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (541,541), pixelFormat=3, resampled 26 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (559,559), pixelFormat=3, resampled 27 times 00:43:26 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (547,547), pixelFormat=3, resampled 28 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,512) to (557,557), pixelFormat=3, resampled 29 times 00:43:27 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A734C0FFCB9C3, key2=0x30C09E0F0) 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (526,263), pixelFormat=3, resampled 10 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (520,260), pixelFormat=3, resampled 11 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (548,274), pixelFormat=3, resampled 12 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (538,269), pixelFormat=3, resampled 13 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (532,266), pixelFormat=3, resampled 14 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (570,285), pixelFormat=3, resampled 15 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (553,276), pixelFormat=3, resampled 16 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (544,272), pixelFormat=3, resampled 17 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (599,299), pixelFormat=3, resampled 18 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (574,287), pixelFormat=3, resampled 19 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (560,280), pixelFormat=3, resampled 20 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (628,314), pixelFormat=3, resampled 21 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (595,297), pixelFormat=3, resampled 22 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (577,288), pixelFormat=3, resampled 23 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (658,328), pixelFormat=3, resampled 24 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (616,308), pixelFormat=3, resampled 25 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (593,296), pixelFormat=3, resampled 26 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (687,343), pixelFormat=3, resampled 27 times 00:43:27 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (637,318), pixelFormat=3, resampled 28 times 00:43:28 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (609,305), pixelFormat=3, resampled 29 times 00:43:28 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (659,329), pixelFormat=3, resampled 30 times 00:43:28 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (626,313), pixelFormat=3, resampled 31 times 00:43:28 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (680,339), pixelFormat=3, resampled 32 times 00:43:28 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (643,321), pixelFormat=3, resampled 33 times 00:43:28 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (701,350), pixelFormat=3, resampled 34 times 00:43:28 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (675,337), pixelFormat=3, resampled 35 times 00:43:28 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (692,346), pixelFormat=3, resampled 36 times 00:43:28 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (512,256) to (708,354), pixelFormat=3, resampled 37 times 00:43:28 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x33026AEC0FFCB9C3, key2=0x26000E0F0) 00:43:28 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x33026AEC0FFCB9C3, key2=0x24000E0F0) 00:43:29 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x32026AEC0FFCB9FF, key2=0x6280E0F0) 00:43:29 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x32066AEC3FFCB9E7, key2=0x6280E0F0) 00:43:29 INFO compiler - user_main - Replacing CodeBlock at 0x0884F8B8 by Native Code 'nop' 00:43:29 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GRP.BIN flags = 1 permissions = 00 00:43:29 INFO compiler - user_main - Replacing CodeBlock at 0x088EC510 by Native Code 'nop' 00:43:29 INFO compiler - user_main - Replacing CodeBlock at 0x088EC518 by Native Code 'nop' 00:43:29 INFO compiler - user_main - Replacing CodeBlock at 0x088EC520 by Native Code 'nop' 00:43:29 INFO compiler - user_main - Replacing CodeBlock at 0x088EC528 by Native Code 'nop' 00:43:29 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded 00:43:29 INFO hle.sceMpeg - user_main - sceMpegInit 00:43:29 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/NO1.PMF flags = 4001 permissions = 00 00:43:29 INFO hle.scePsmf - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x21, unk2=0xEF, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 00:43:29 INFO hle.scePsmf - user_main - Found PSMF MPEG video stream data: streamID=0xE1, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 00:43:29 INFO hle.scePsmf - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 00:43:29 INFO hle.scePsmf - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x21, unk2=0xEF, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 00:43:29 INFO hle.scePsmf - user_main - Found PSMF MPEG video stream data: streamID=0xE1, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 00:43:29 INFO hle.scePsmf - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 00:43:29 WARN hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output) 00:43:30 INFO me - user_main - Using external audio 'tmp\ULJS00354\Mpeg-17047552\ExtAudio-0.wav' 00:43:30 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 00:43:31 INFO hle.sceMpeg - user_main - sceMpegFinish 00:43:31 INFO hle.sceUtility - user_main - sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE unloaded 00:43:32 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DAT.BIN flags = 1 permissions = 00 00:43:32 INFO ge - Thread SoftwareRenderer #1 - Resampling texture from (128,64) to (72,56), pixelFormat=3, resampled 13 times 00:43:34 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ADV.BIN flags = 1 permissions = 00 00:43:34 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/PSPSND.BIN flags = 1 permissions = 00 00:43:36 INFO compiler - user_main - Replacing CodeSequence at 0x088DED8C-0x088DEEAC by Native Code 'memcpy' 00:43:36 INFO compiler - user_main - Replacing CodeBlock at 0x088E759C by Native Code 'nop' 00:43:36 INFO compiler - user_main - Replacing CodeBlock at 0x088E7810 by Native Code 'nop' 00:43:36 INFO compiler - user_main - Replacing CodeBlock at 0x088E75A4 by Native Code 'nop' 00:43:36 INFO compiler - user_main - Replacing CodeBlock at 0x08852D94 by Native Code 'nop' 00:43:36 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/EVT.BIN flags = 1 permissions = 00 00:43:36 INFO hle.IoFileMgrForUser - SHADE_UMDRead - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GRP.BIN flags = 1 permissions = 00 00:43:37 INFO compiler - user_main - Replacing CodeBlock at 0x08852D9C by Native Code 'nop' 00:43:37 INFO compiler - user_main - Replacing CodeBlock at 0x088E75AC by Native Code 'nop' 00:43:37 INFO compiler - user_main - Replacing CodeBlock at 0x08852DA4 by Native Code 'nop' 00:43:37 INFO hle.IoFileMgrForUser - SHD_BGM - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/PSPBGM.BIN flags = 1 permissions = 00 00:43:37 INFO hle.sceAtrac3plus - SHD_BGM - hleAtracSetData atracID=0, buffer=0x0904E100, readSize=0x1B0520, bufferSize=0x1B0520, fileSize=0x1AC87C 00:43:38 INFO hle - SHD_BGM - AT3+ data decoded by the external decoder. 00:43:38 INFO hle.sceAtrac3plus - SHD_BGM - hleAtracSetData atracID=0, buffer=0x0904E100, readSize=0x1B0520, bufferSize=0x1B0520, fileSize=0x1AC87C 00:43:38 INFO hle - SHD_BGM - AT3+ data decoded by the external decoder. 00:43:41 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x4400E0F0) 00:43:41 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x2C400E0F0) 00:43:41 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x28400E0F0) 00:43:41 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320A6AEC0FFCB9FF, key2=0xE280E0F0) 00:43:41 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x320E6AEC3FFCB9E7, key2=0xE280E0F0) 00:43:41 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0xC400E0F0) 00:43:41 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x8400E0F0) 00:43:41 INFO compiler - user_main - Replacing CodeBlock at 0x08859334 by Native Code 'nop' 00:43:45 INFO compiler - user_main - Replacing CodeBlock at 0x088D5504 by Native Code 'memcpy' 00:43:46 INFO ge - GUI - Compiling Renderer LongLongKey(key1=0x331A6AEC0FFCB9C3, key2=0x2409E0F0) 00:44:07 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------