01:09:57 INFO emu - GUI - Java version: 1.7.0_13 (1.7.0_13-b20) 01:09:57 INFO emu - GUI - Java library path: lib/windows-x86 01:09:57 INFO emu - GUI - Jpcsp v0.6 2986:3006 01:09:57 INFO emu - GUI - UMD param.sfo : APP_VER = 01.00 BOOTABLE = 1 CATEGORY = UG DISC_ID = NPHH00293 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 HRKGMP_VER = 19 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 6.37 REGION = 32768 TITLE = DISSIDIA duodecim FINAL FANTASY USE_USB = 0 probably homebrew? false 01:09:57 WARN emu - GUI - .shstrtab section not found 01:09:57 INFO loader - GUI - Loader: Relocation required (ELF) 01:09:57 WARN loader - GUI - ELF is not PRX, but has no section headers! 01:09:57 WARN loader - GUI - Manually locating ModuleInfo at address: 0x89c7740 01:09:57 INFO loader - GUI - Found ModuleInfo name:'FFSTJP' version:0101 attr:00000000 gp:08b6cb90 01:09:57 INFO loader - GUI - Found 298 unresolved imports 01:09:57 WARN loader - GUI - Failed to map import at 0x089C7218 [0x110E318B] Module 'scesupPreAcc'(attempt 1) 01:09:57 WARN loader - GUI - Failed to map import at 0x089C7220 [0x13AE25B3] Module 'scesupPreAcc'(attempt 1) 01:09:57 WARN loader - GUI - Failed to map import at 0x089C7228 [0x28C5F696] Module 'scesupPreAcc'(attempt 1) 01:09:57 WARN loader - GUI - Failed to map import at 0x089C7230 [0x2EC3F4D9] Module 'scesupPreAcc'(attempt 1) 01:09:57 WARN loader - GUI - Failed to map import at 0x089C7238 [0x348BA3E2] Module 'scesupPreAcc'(attempt 1) 01:09:57 WARN loader - GUI - Failed to map import at 0x089C7240 [0x86DEBD66] Module 'scesupPreAcc'(attempt 1) 01:09:57 WARN loader - GUI - Failed to map import at 0x089C7248 [0xA0EAF444] Module 'scesupPreAcc'(attempt 1) 01:09:57 WARN loader - GUI - Failed to map import at 0x089C7250 [0xB03FF882] Module 'scesupPreAcc'(attempt 1) 01:09:57 INFO loader - GUI - 290 NIDS mapped 01:09:57 INFO loader - GUI - 8 remaining unmapped NIDS 01:09:57 WARN emu - GUI - Using the module start function as module entry: 0x08804040 instead of 0x08804000 01:09:57 INFO hle.sceMpeg - GUI - Media Engine enabled 01:09:57 INFO hle - GUI - Using the external audio decoder (SonicStage) 01:09:58 INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic' 01:09:58 INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular' 01:09:58 INFO emu - GUI - Using the following settings: 01:09:58 INFO emu - GUI - Configuration / Region 01:09:58 INFO emu - GUI - Language [¤é¥»»y] 01:09:58 INFO emu - GUI - Button preference: ["O" for "Enter"] 01:09:58 INFO emu - GUI - Daylight savings: [Off] 01:09:58 INFO emu - GUI - Time zone offset in minutes (GMT+/-): [0] 01:09:58 INFO emu - GUI - Time format: [24H] 01:09:58 INFO emu - GUI - Date format: [YYYY-MM-DD] 01:09:58 INFO emu - GUI - WLAN power saving mode: [Off] 01:09:58 INFO emu - GUI - Ad hoc channel: [Auto] 01:09:58 INFO emu - GUI - Nickname: [] 01:09:58 INFO emu - GUI - Configuration / Video 01:09:58 INFO emu - GUI - [ ] Disable VBO (automatically disabled if not supported) 01:09:58 INFO emu - GUI - [ ] Only GE graphics (not recommended for homebrew) 01:09:58 INFO emu - GUI - [ ] Use vertex cache 01:09:58 INFO emu - GUI - [ ] Use shaders 01:09:58 INFO emu - GUI - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders) 01:09:58 INFO emu - GUI - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders) 01:09:58 INFO emu - GUI - [ ] Enable VAO (only relevant when using shaders and vertex cache) 01:09:58 INFO emu - GUI - [ ] Enable saving GE screen to Textures instead of Memory 01:09:58 INFO emu - GUI - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) 01:09:58 INFO emu - GUI - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) 01:09:58 INFO emu - GUI - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower) 01:09:58 INFO emu - GUI - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower) 01:09:58 INFO emu - GUI - [ ] Disable optimized VertexInfo reading (may improve compatibility) 01:09:58 INFO emu - GUI - [ ] Save Stencil to Memory (more accurate but slower) 01:09:58 INFO emu - GUI - [ ] Use Software Rendering (very experimental, not yet complete, slow) 01:09:58 INFO emu - GUI - Configuration / Audio 01:09:58 INFO emu - GUI - [ ] Disable audio threads 01:09:58 INFO emu - GUI - [ ] Disable audio channels (not recommended) 01:09:58 INFO emu - GUI - [ ] Disable audio blocking 01:09:58 INFO emu - GUI - Configuration / Memory 01:09:58 INFO emu - GUI - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance) 01:09:58 INFO emu - GUI - [ ] Ignore unmapped imports (not recommended) 01:09:58 INFO emu - GUI - Configuration / Media 01:09:58 INFO emu - GUI - [X] Use Media Engine 01:09:58 INFO emu - GUI - [ ] Extract media files to tmp folder 01:09:58 INFO emu - GUI - [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine) 01:09:58 INFO emu - GUI - [ ] Use debug font (disable flash0 fonts) 01:09:58 INFO emu - GUI - Configuration / Compiler 01:09:58 INFO emu - GUI - [X] Use compiler (dynarec) 01:09:58 INFO emu - GUI - [ ] Output profiler info to profiler.txt (only for compiler) 01:09:58 INFO emu - GUI - [0] Maximum method size 01:09:58 INFO emu - GUI - Configuration / Crypto 01:09:58 INFO emu - GUI - [ ] Extract decrypted EBOOT.BIN files to the TMP folder 01:09:58 INFO emu - GUI - [ ] Handle SAVEDATA in crypto mode 01:09:58 INFO emu - GUI - [ ] Extract original PGD files to the TMP folder 01:09:58 INFO emu - GUI - Configuration / Display 01:09:58 INFO emu - GUI - Anti-aliasing: [] 01:09:58 INFO emu - GUI - Resolution: [] 01:09:58 INFO emu - GUI - [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs 01:09:58 INFO hle.IoFileMgrForUser - GUI - pspiofilemgr - filepath disc0/ 01:09:58 INFO ge - GUI - Using RenderingEngineLwjgl31 01:09:58 INFO ge - GUI - Using VBO 01:09:58 INFO ge - GUI - OpenGL version: 4.3.0 01:09:58 INFO ge - GUI - Shading Language version: 4.30 NVIDIA via Cg compiler 01:09:58 INFO ge - GUI - GL_CONTEXT_FLAGS: 0x0 01:09:58 INFO ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x0 01:09:59 INFO runtime - Emu - Using Compiler 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08936EE8 by Native Code 'strlen' 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08936D28 by Native Code 'memset' 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08999A78 by Native Code 'nop' 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x0880BEB8 by Native Code 'nop' 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08811EF4 by Native Code 'nop' 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08847224 by Native Code 'nop' 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x0884E620 by Native Code 'nop' 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08850B20 by Native Code 'nop' 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08898654 by Native Code 'nop' 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x088B85F4 by Native Code 'nop' 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x088BD2B8 by Native Code 'nop' 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x088BE5A4 by Native Code 'nop' 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x088C1F4C by Native Code 'nop' 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x088C30A4 by Native Code 'nop' 01:10:00 INFO ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08936E70 by Native Code 'strcmp' 01:10:00 INFO hle.scePower - ffst_thread - scePowerRegisterCallback slot=0x3, uid=0x16 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08936A24 by Native Code 'memcpy' 01:10:00 INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/PACKAGE_INFO.BIN flags = 1 permissions = 00 01:10:00 INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/PACKAGE.BIN flags = 1 permissions = 00 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x089370B4 by Native Code 'strncpy' 01:10:00 INFO hle.ModuleMgrForUser - ffst_thread - sceKernelLoadModule: partition=0, position=0 01:10:00 INFO hle.ModuleMgrForUser - ffst_thread - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/DATA/MODULE/LIBFONT.PRX') HLE module LIBFONT loaded 01:10:00 INFO hle.ModuleMgrForUser - ffst_thread - IGNORING:sceKernelStartModule HLE module 'LIBFONT' 01:10:00 INFO hle.ModuleMgrForUser - ffst_thread - sceKernelLoadModule: partition=0, position=0 01:10:00 INFO loader - ffst_thread - Found ModuleInfo name:'scesupPreAcc_library' version:0101 attr:00000006 gp:09b94760 01:10:00 INFO loader - ffst_thread - Found 26 unresolved imports 01:10:00 INFO loader - ffst_thread - Found 13 exports 01:10:00 INFO loader - ffst_thread - 34 NIDS mapped 01:10:00 INFO hle.ModuleMgrForUser - ffst_thread - sceKernelStartModule - module has no entry point, trying to use module_start_func 01:10:00 INFO hle - ffst_thread - sceKernelStartModule - no entry address 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08936EA4 by Native Code 'strcpy' 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08937050 by Native Code 'strncmp' 01:10:00 INFO hle.sceUtility - ffst_thread - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded 01:10:00 INFO hle.scePspNpDrm_user - ffst_thread - NPDRM Encryption key detected: 0x74B7EAF5FF74EF1C640C85BF969070A3 01:10:00 INFO hle.scePower - ffst_thread - scePowerRegisterCallback slot=0x1, uid=0x21 01:10:00 INFO hle.scePower - ffst_thread - scePowerRegisterCallback slot=0x4, uid=0x22 01:10:00 INFO hle.sceUtility - ffst_thread - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded 01:10:00 INFO hle.sceUtility - ffst_thread - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded 01:10:00 INFO hle.sceUtility - ffst_thread - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x088A2198 by Native Code 'nop' 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08936D5C by Native Code 'strcasecmp' 01:10:00 INFO hle.scePower - ffst_thread - scePowerRegisterCallback slot=0x5, uid=0x2B 01:10:00 INFO compiler - ffst_thread - Replacing CodeBlock at 0x0885CB78 by Native Code 'nop' 01:10:00 INFO compiler - ffst_thread - Replacing CodeSequence at 0x0899A74C-0x0899A8C8 by Native Code 'LongIntegerDiv' 01:10:00 ERROR compiler - ffst_thread - Not implemented: branching to an unknown address 01:10:00 ERROR compiler - ffst_thread - Not implemented: branching to an unknown address 01:10:00 INFO hle.scePower - ffst_thread - scePowerRegisterCallback slot=0x0, uid=0x2E 01:10:00 INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00 01:10:01 INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00 01:10:01 INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DEAC0, size=0x4000 01:10:01 INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DEAC0, size=16384 01:10:01 INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A238C by Native Code 'sceGuTexLevelMode' 01:10:01 INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A2A08 by Native Code 'sceGuSetMatrix' 01:10:01 INFO compiler - ffst_thread - Replacing CodeBlock at 0x0887401C by Native Code 'nop' 01:10:01 INFO compiler - ffst_thread - Replacing CodeBlock at 0x088A1580 by Native Code 'nop' 01:10:01 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 01:10:01 INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BB08B8-0x08BB0EB8: Address 0x08BB08B8, mode=11(LIST), gameName=NPHH00293, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19] 01:10:01 INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BB08B8-0x08BB0EB8: Address 0x08BB08B8, mode=8(SIZES), gameName=NPHH00293, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19] 01:10:02 INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x096AFBBC-0x096B01BC: Address 0x096AFBBC, mode=11(LIST), gameName=NPHH00293, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19] 01:10:03 INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x096AFBBC-0x096B01BC: Address 0x096AFBBC, mode=0(AUTOLOAD), gameName=NPHH00293, saveName=GameData04, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19] 01:10:03 INFO hle.sceUtility - ffst_thread - sceUtilityMsgDialogInitStart 0x08B864D4-0x08B86798: result 0x00000000 mode PSP_UTILITY_MSGDIALOG_MODE_TEXT errorValue 0x00000000 message 'This game has an autosave function. Do not remove the storage media or turn off the power while the Memory Stick? access indicator is flashing.' options 0x000000A3 buttonPressed 0x00000000 01:10:03 INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A32B4 by Native Code 'sceGuMaterial' 01:10:03 INFO compiler - ffst_thread - Replacing CodeSequence at 0x089A1A20-0x089A1AEC by Native Code 'sceGuDrawArray' 01:10:04 INFO ge - GUI - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6 01:10:05 INFO compiler - ffst_thread - Replacing CodeSequence at 0x089A1AF0-0x089A1BD4 by Native Code 'sceGuDrawArrayN' 01:10:05 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16 01:10:05 INFO ge - GUI - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6 01:10:05 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 01:10:14 INFO hle.sceAtrac3plus - ffst_thread - hleAtracSetData atracID=0, buffer=0x096EF640, readSize=0xBE43, bufferSize=0xBE43, fileSize=0xBE43 01:10:14 INFO hle - ffst_thread - Decodable AT3 data detected. 01:10:17 INFO hle.sceAtrac3plus - ffst_thread - hleAtracSetData atracID=1, buffer=0x095CEB00, readSize=0xD5BE4, bufferSize=0xD5BE4, fileSize=0xD5BE4 01:10:17 INFO hle - ffst_thread - AT3+ data decoded by the external decoder. 01:10:22 INFO hle.sceAtrac3plus - ffst_thread - hleAtracSetData atracID=2, buffer=0x096FB500, readSize=0x5482, bufferSize=0x5482, fileSize=0x5482 01:10:22 INFO hle - ffst_thread - Decodable AT3 data detected. 01:10:23 INFO compiler - ffst_thread - Replacing CodeBlock at 0x088B9C4C by Native Code 'nop' 01:10:23 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08936990 by Native Code 'memcmp' 01:10:25 INFO compiler - ffst_thread - Replacing CodeBlock at 0x0886243C by Native Code 'nop' 01:10:25 INFO compiler - ffst_thread - Replacing CodeBlock at 0x088F3750 by Native Code 'nop' 01:10:25 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08865290 by Native Code 'nop' 01:10:25 INFO compiler - ffst_thread - Replacing CodeBlock at 0x0885C488 by Native Code 'nop' 01:10:26 INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A2404 by Native Code 'sceGuTexImage' 01:10:32 INFO hle.sceUtility - ffst_thread - sceUtilityOskInitStart 0x096B0524-0x096B0564: desc=Player Name Entry, inText=, outText= 01:10:35 INFO hle.sceUtility - ffst_thread - hleUtilityOskDisplay returning 'aaa' 01:11:00 INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BB08B8-0x08BB0EB8: Address 0x08BB08B8, mode=11(LIST), gameName=NPHH00293, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19] 01:11:01 INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BB08B8-0x08BB0EB8: Address 0x08BB08B8, mode=8(SIZES), gameName=NPHH00293, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19] 01:11:01 INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BB08B8-0x08BB0EB8: Address 0x08BB08B8, mode=11(LIST), gameName=NPHH00293, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19] 01:11:02 INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BB08B8-0x08BB0EB8: Address 0x08BB08B8, mode=5(LISTSAVE), gameName=NPHH00293, saveName=GameData04, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19] 01:11:02 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10 01:11:02 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10 01:11:06 INFO compiler - ffst_thread - Replacing CodeBlock at 0x088A0E74 by Native Code 'nop' 01:11:06 INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00 01:11:06 INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00 01:11:06 INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DEAC0, size=0x4000 01:11:06 INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DEAC0, size=16384 01:11:06 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08B55BD4 by Native Code 'nop' 01:11:06 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08A8174C by Native Code 'nop' 01:11:06 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08853D34 by Native Code 'nop' 01:11:06 INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A23E4 by Native Code 'sceGuTexSync' 01:11:06 INFO compiler - ffst_thread - Replacing CodeBlock at 0x089421C4 by Native Code 'nop' 01:11:06 INFO compiler - ffst_thread - Replacing CodeBlock at 0x088EA670 by Native Code 'nop' 01:11:06 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20 01:11:06 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20 01:11:07 INFO compiler - ffst_thread - Replacing CodeBlock at 0x088EB888 by Native Code 'nop' 01:11:07 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08942848 by Native Code 'nop' 01:11:07 INFO compiler - ffst_thread - Replacing CodeBlock at 0x0884E650 by Native Code 'nop' 01:11:07 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08A4A478 by Native Code 'nop' 01:11:07 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08A4A480 by Native Code 'nop' 01:11:07 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08A4E2D8 by Native Code 'nop' 01:11:07 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08A4E2E0 by Native Code 'nop' 01:11:07 INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00 01:11:07 INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00 01:11:07 INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DEAC0, size=0x4000 01:11:07 INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DEAC0, size=16384 01:11:07 INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00 01:11:07 INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00 01:11:07 INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DEAC0, size=0x4000 01:11:07 INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DEAC0, size=16384 01:11:07 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08B55BD4 by Native Code 'nop' 01:11:08 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08A4A478 by Native Code 'nop' 01:11:08 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08A4A480 by Native Code 'nop' 01:11:08 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08A4E2D8 by Native Code 'nop' 01:11:08 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08A4E2E0 by Native Code 'nop' 01:11:08 INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00 01:11:08 INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00 01:11:08 INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DEAC0, size=0x4000 01:11:08 INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DEAC0, size=16384 01:11:08 INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00 01:11:08 INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00 01:11:08 INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DEAC0, size=0x4000 01:11:08 INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DEAC0, size=16384 01:11:08 INFO compiler - ffst_thread - Replacing CodeBlock at 0x08B55BD4 by Native Code 'nop' 01:11:27 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------