14:25:44  INFO      emu - GUI - Java version: 1.7.0_21 (1.7.0_21-b11)
14:25:44  INFO      emu - GUI - Java library path: lib/windows-amd64
14:25:45  INFO      emu - GUI - Jpcsp v0.6 3175:3199
14:25:45  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.00
ATTRIBUTE = 6291457
BOOTABLE = 1
CATEGORY = UG
DISC_ID = NPUF30014
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
DRIVER_PATH = 
GAMEDATA_ID = 
HRKGMP_VER = 0
PARENTAL_LEVEL = 3
PSP_SYSTEM_VER = 6.30
REGION = 32768
TITLE = NEW ADVENTURE ISLAND
USE_USB = 0
probably homebrew? false
14:25:45  INFO      emu - GUI - Content of UMD_DATA.BIN: 'NPUF-30014|3C5A3D8ABB4EE4BD|0001|G             |'
14:25:45  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
14:25:45  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
14:25:45  WARN   loader - GUI - Encrypted file detected! (~PSP)
14:25:45  INFO   loader - GUI - Calling crypto engine for PRX.
14:25:46  INFO   loader - GUI - Found ModuleInfo name:'psnvpce' version:0101 attr:00000000 gp:08894880
14:25:46  INFO   loader - GUI - Found 193 unresolved imports
14:25:46  INFO   loader - GUI - 193 NIDS mapped
14:25:46  INFO hle.ThreadManForUser - GUI - Audio threads disabled: false
14:25:46  INFO hle.sceDisplay - GUI - Only GE Graphics: false
14:25:46  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
14:25:46  INFO hle.sceAudio - GUI - Audio ChReserve disabled: false
14:25:46  INFO hle.sceAudio - GUI - Audio Blocking disabled: false
14:25:46  INFO hle.sceMpeg - GUI - Media Engine enabled
14:25:46  INFO      hle - GUI - Using the external audio decoder (SonicStage)
14:25:46  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
14:25:46  INFO hle.sceFont - GUI - Loading font file 'gb3s1518.bwfon'. Font='gb3s1518.bwfon' Type='gb3s1518.bwfon'
14:25:46  INFO      emu - GUI - Using the following settings:
14:25:46  INFO      emu - GUI - Configuration / Region
14:25:46  INFO      emu - GUI -     Language                                 [English]
14:25:46  INFO      emu - GUI -     Button preference:                       ["X" for "Enter"]
14:25:46  INFO      emu - GUI -     Daylight savings:                        [Off]
14:25:46  INFO      emu - GUI -     Time zone offset in minutes (GMT+/-):    [0]
14:25:46  INFO      emu - GUI -     Time format:                             [24H]
14:25:46  INFO      emu - GUI -     Date format:                             [YYYY-MM-DD]
14:25:46  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
14:25:46  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
14:25:46  INFO      emu - GUI -     Nickname:                                [jj]
14:25:46  INFO      emu - GUI - Configuration / Video
14:25:46  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
14:25:46  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
14:25:46  INFO      emu - GUI -     [ ] Use vertex cache
14:25:46  INFO      emu - GUI -     [ ] Use shaders
14:25:46  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
14:25:46  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
14:25:46  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
14:25:46  INFO      emu - GUI -     [ ] Enable saving GE screen to Textures instead of Memory
14:25:46  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
14:25:46  INFO      emu - GUI -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
14:25:46  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
14:25:46  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
14:25:46  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
14:25:46  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
14:25:46  INFO      emu - GUI -     [ ] Use Software Rendering (very experimental, not yet complete, slow)
14:25:46  INFO      emu - GUI - Configuration / Audio
14:25:46  INFO      emu - GUI -     [ ] Disable audio threads
14:25:46  INFO      emu - GUI -     [ ] Disable audio channels (not recommended)
14:25:46  INFO      emu - GUI -     [ ] Disable audio blocking
14:25:46  INFO      emu - GUI - Configuration / Memory
14:25:46  INFO      emu - GUI -     [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
14:25:46  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
14:25:46  INFO      emu - GUI - Configuration / Media
14:25:46  INFO      emu - GUI -     [X] Use Media Engine
14:25:46  INFO      emu - GUI -     [ ] Extract media files to tmp folder
14:25:46  INFO      emu - GUI -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
14:25:46  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
14:25:46  INFO      emu - GUI - Configuration / Compiler
14:25:46  INFO      emu - GUI -     [X] Use compiler (dynarec)
14:25:46  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
14:25:46  INFO      emu - GUI -     [3000] Maximum method size
14:25:46  INFO      emu - GUI - Configuration / Crypto
14:25:46  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
14:25:46  INFO      emu - GUI -     [ ] Handle SAVEDATA in crypto mode
14:25:46  INFO      emu - GUI -     [ ] Extract original PGD files to the TMP folder
14:25:46  INFO      emu - GUI - Configuration / Display
14:25:46  INFO      emu - GUI -     Anti-aliasing:                           [OFF]
14:25:46  INFO      emu - GUI -     Resolution:                              [Native]
14:25:46  INFO      emu - GUI -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
14:25:46  INFO hle.IoFileMgrForUser - GUI - pspiofilemgr - filepath disc0/
14:25:47  INFO       ge - GUI - Using RenderingEngineLwjgl31
14:25:47  INFO       ge - GUI - Using VBO
14:25:47  INFO       ge - GUI - OpenGL version: 4.2.12217 Compatibility Profile Context 12.104.0.0
14:25:47  INFO       ge - GUI - Shading Language version: 4.20
14:25:47  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
14:25:47  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
14:25:47  INFO  runtime - Emu - Using Compiler
14:25:48  INFO compiler - user_main - Replacing CodeBlock at 0x088565B4 by Native Code 'strlen'
14:25:48  INFO compiler - user_main - Replacing CodeBlock at 0x0886B414 by Native Code 'memset'
14:25:48  INFO hle.scePower - user_main - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x10
14:25:48  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
14:25:48  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
14:25:48  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
14:25:48  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded
14:25:48  INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/LIBFONT.PRX') HLE module LIBFONT loaded
14:25:48  INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'LIBFONT'
14:25:48  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
14:25:48  INFO compiler - user_main - Replacing CodeBlock at 0x0885E3B8 by Native Code 'sceGuMaterial'
14:25:48  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
14:25:48  INFO compiler - user_main - Replacing CodeBlock at 0x0886B2F0 by Native Code 'memcpy'
14:25:49  INFO hle.IoFileMgrForUser - Process - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CONFIG.PSP flags = 1 permissions = 00
14:25:49  INFO compiler - Process - Replacing CodeBlock at 0x0886D054 by Native Code 'strcmp'
14:25:49  INFO compiler - user_main - Replacing CodeBlock at 0x0885DA38 by Native Code 'sceGuSetMatrix'
14:25:49  INFO       ge - GUI - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12
14:25:49  INFO hle.scePspNpDrm_user - Process - NPDRM Encryption key detected: 0x63CBAEA2118B844897C166D88FD303AD
14:25:49  INFO hle.IoFileMgrForUser - Process - hleIoOpen filename = ms0:/PSP/GAME/NPUF30014/PSP-KEY.EDAT flags = 40000001 permissions = 00
14:25:49  INFO compiler - user_main - Replacing CodeBlock at 0x0885D0DC by Native Code 'sceGuTexMapMode'
14:25:49  INFO compiler - user_main - Replacing CodeBlock at 0x0885D184 by Native Code 'sceGuTexImage'
14:25:49  INFO compiler - user_main - Replacing CodeSequence at 0x0885C55C-0x0885C628 by Native Code 'sceGuDrawArray'
14:25:49  INFO compiler - user_main - Replacing CodeSequence at 0x0885C55C-0x0885C628 by Native Code 'sceGuDrawArray'
14:25:49  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
14:25:49  INFO hle.scePspNpDrm_user - Process - sceNpDrmEdataSetupKey edataFd=0x3
14:25:49  WARN hle.scePspNpDrm_user - Process - PSPEDAT header not found!
14:25:49  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
14:25:49  INFO hle.IoFileMgrForUser - Process - hleIoOpen filename = ms0:/PSP/GAME/NPUF30014/CONTENT.DAT flags = 1 permissions = 00
14:25:49  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
14:25:50  INFO       ge - GUI - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12
14:25:56  INFO hle.IoFileMgrForUser - Process - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/JIS2UCS.BIN flags = 1 permissions = 00
14:25:56  INFO hle.IoFileMgrForUser - Process - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/UCS2JIS.BIN flags = 1 permissions = 00
14:25:56  INFO hle.sceUtility - Save data - sceUtilitySavedataInitStart 0x0888C8E0-0x0888CEE0: Address 0x0888C8E0, mode=8(SIZES), gameName=NPUF30014, saveName=GAME1, fileName=PSNVPCE1.SAV, secureVersion=0
14:25:57  INFO hle.sceUtility - Save data - sceUtilityMsgDialogInitStart 0x0888CEF8-0x0888D1BC: result 0x00000000
mode PSP_UTILITY_MSGDIALOG_MODE_TEXT
errorValue 0x00000000
message 'Do you want to load the saved game data for this game?
'
options 0x00000011
options PSP_UTILITY_MSGDIALOG_OPTION_YESNO_DEFAULT_YES
buttonPressed 0x00000000
14:25:58  INFO hle.sceUtility - Save data - sceUtilitySavedataInitStart 0x0888C8E0-0x0888CEE0: Address 0x0888C8E0, mode=4(LISTLOAD), gameName=NPUF30014, saveName=, fileName=PSNVPCE1.SAV, secureVersion=0, saveNameList=[GAME1, GAME2, GAME3, GAME4, GAME5]
14:25:59  WARN hle.ThreadManForUser - user_main - hleKernelLockMutex uid=-1, count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - unknown UID
14:25:59  WARN hle.ThreadManForUser - user_main - sceKernelUnlockMutex unknown uid
14:25:59  WARN hle.ThreadManForUser - user_main - hleKernelLockMutex uid=-1, count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - unknown UID
14:25:59  WARN hle.ThreadManForUser - user_main - sceKernelUnlockMutex unknown uid
14:26:33  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
14:26:33  WARN hle.ThreadManForUser - user_main - checkThreadID not found thread 0x0000004B
14:26:33  WARN compiler - user_main - IGNORING: Trying to compile an invalid address 0x00DA48FE
14:26:33 ERROR  runtime - user_main - RuntimeContext.jumpCall - Cannot find executable
14:26:33 ERROR  runtime - user_main - Catched Throwable in RuntimeThread:
java.lang.RuntimeException: Cannot find executable
	at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:139)
	at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:189)
	at jpcsp.Allegrex.compiler.RuntimeContext.execWithReturnAddress(RuntimeContext.java:670)
	at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:709)
	at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:50)
