10:18:57  INFO      emu - GUI - Jpcsp v0.7 3277:3350
10:18:57  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
10:18:58  INFO   loader - GUI - PBP meta data :
BOOTABLE = 1
CATEGORY = MG
DISC_ID = UCJS10041
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.00
REGION = 32768
TITLE = Sprite Sample
probably homebrew? true
10:18:58  INFO   loader - GUI - Found ModuleInfo name:'Sprite Sample' version:0101 attr:00000000 gp:0890fed0
10:18:58  INFO   loader - GUI - Found 31 unresolved imports
10:18:58  INFO   loader - GUI - 31 NIDS mapped
10:18:58  INFO hle.ThreadManForUser - GUI - Audio threads disabled: false
10:18:58  INFO hle.sceDisplay - GUI - Only GE Graphics: false
10:18:58  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
10:18:58  INFO hle.sceAudio - GUI - Audio ChReserve disabled: false
10:18:58  INFO hle.sceAudio - GUI - Audio Blocking disabled: false
10:18:58  INFO hle.sceMpeg - GUI - Media Engine enabled
10:18:58  INFO      hle - GUI - Using the external audio decoder (SonicStage)
10:18:59  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
10:18:59  INFO hle.sceFont - GUI - Loading font file 'gb3s1518.bwfon'. Font='gb3s1518.bwfon' Type='gb3s1518.bwfon'
10:18:59  INFO hle.IoFileMgrForUser - GUI - pspiofilemgr - filepath D:/a/jpcsp-windows-amd64/demos
10:18:59  INFO      emu - GUI - Using the following settings:
10:18:59  INFO      emu - GUI - Configuration / Region
10:18:59  INFO      emu - GUI -     Language:                                [English]
10:18:59  INFO      emu - GUI -     Button preference:                       ["X" for "Enter"]
10:18:59  INFO      emu - GUI -     Daylight saving time:                    [Off]
10:18:59  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
10:18:59  INFO      emu - GUI -     Time format:                             [24H]
10:18:59  INFO      emu - GUI -     Date format:                             [YYYY-MM-DD]
10:18:59  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
10:18:59  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
10:18:59  INFO      emu - GUI -     Nickname:                                [jj]
10:18:59  INFO      emu - GUI - Configuration / Video
10:18:59  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
10:18:59  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
10:18:59  INFO      emu - GUI -     [ ] Use vertex cache
10:18:59  INFO      emu - GUI -     [ ] Use shaders
10:18:59  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
10:18:59  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
10:18:59  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
10:18:59  INFO      emu - GUI -     [ ] Enable saving GE screen to textures instead of memory
10:18:59  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
10:18:59  INFO      emu - GUI -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
10:18:59  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
10:18:59  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
10:18:59  INFO      emu - GUI -     [ ] Disable optimised VertexInfo reading (may improve compatibility)
10:18:59  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
10:18:59  INFO      emu - GUI -     [ ] Use Software Rendering (very experimental, not yet complete, slow)
10:18:59  INFO      emu - GUI - Configuration / Audio
10:18:59  INFO      emu - GUI -     [ ] Disable audio threads
10:18:59  INFO      emu - GUI -     [ ] Disable audio channels (not recommended)
10:18:59  INFO      emu - GUI -     [ ] Disable audio blocking
10:18:59  INFO      emu - GUI - Configuration / Memory
10:18:59  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
10:18:59  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
10:18:59  INFO      emu - GUI - Configuration / Misc
10:18:59  INFO      emu - GUI -     [X] Use Media Engine
10:18:59  INFO      emu - GUI -     [ ] Extract media files to TMP folder
10:18:59  INFO      emu - GUI -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
10:18:59  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
10:18:59  INFO      emu - GUI - Configuration / Compiler
10:18:59  INFO      emu - GUI -     [X] Use compiler (dynarec)
10:18:59  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
10:18:59  INFO      emu - GUI -     [3000] maximum method size
10:18:59  INFO      emu - GUI - Configuration / Crypto
10:18:59  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
10:18:59  INFO      emu - GUI -     [ ] Handle SAVEDATA in crypto mode
10:18:59  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
10:18:59  INFO      emu - GUI - Configuration / Display
10:18:59  INFO      emu - GUI -     Antialiasing:                            [OFF]
10:18:59  INFO      emu - GUI -     Resolution:                              [Native]
10:18:59  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
10:18:59  INFO       ge - GUI - Using RenderingEngineLwjgl31
10:18:59  INFO       ge - GUI - Using VBO
10:18:59  INFO       ge - GUI - OpenGL version: 4.2.12217 Compatibility Profile Context 12.104.0.0
10:18:59  INFO       ge - GUI - Shading Language version: 4.20
10:18:59  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
10:18:59  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
10:18:59  INFO  runtime - Emu - Using Compiler
10:19:00  INFO compiler - user_main - Replacing CodeBlock at 0x08903E70 by Native Code 'strlen'
10:19:00  WARN hle.IoFileMgrForUser - user_main - sceIoDopen apps running outside of ms0 dir are not fully supported, relative child paths should still work
10:19:00  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
10:19:00  WARN       ge - GUI - Unimplemented VSCX: coordX=0
10:19:00  WARN       ge - GUI - Unimplemented VSCY: coordY=0
10:19:00  WARN       ge - GUI - Unimplemented VSCZ: coordZ=0
10:19:00  WARN       ge - GUI - Unimplemented VTCS: coordS=0.0
10:19:00  WARN       ge - GUI - Unimplemented VTCT: coordT=0.0
10:19:00  WARN       ge - GUI - Unimplemented VTCQ: coordQ=0.0
10:19:00  WARN       ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0
10:19:00  WARN       ge - GUI - Unimplemented VAP: alpha=0, prim_type=0, unknown=0x0000
10:19:00  WARN       ge - GUI - Unimplemented VFC: fog=0
10:19:00  WARN       ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
10:19:00  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
10:19:01  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
10:19:01  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
10:20:21  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
