06:39:05  INFO      emu - GUI - Java version: 1.7.0_25 (1.7.0_25-b16)
06:39:05  INFO      emu - GUI - Java library path: lib/windows-amd64
06:39:05  INFO      emu - GUI - Jpcsp v0.7 3376:3388
06:39:05  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.00
ATTRIBUTE = 23068673
BOOTABLE = 1
CATEGORY = UG
DISC_ID = NPUZ00294
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
HRKGMP_VER = 0
PARENTAL_LEVEL = 3
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = TRAILBLAZER
USE_USB = 0
probably homebrew? false
06:39:05  INFO      emu - GUI - Content of UMD_DATA.BIN: 'NPUZ-00294|D39F49B0567230C9|0001|G             |'
06:39:05  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
06:39:05  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
06:39:06  WARN   loader - GUI - Encrypted file detected! (~PSP)
06:39:06  INFO   loader - GUI - Calling crypto engine for PRX.
06:39:06  INFO   loader - GUI - Found ModuleInfo name:'gamemodule' version:0100 attr:00000000 gp:00000000
06:39:06  INFO   loader - GUI - Found 126 unresolved imports
06:39:06  INFO   loader - GUI - 126 NIDS mapped
06:39:06  INFO hle.ThreadManForUser - GUI - Audio threads disabled: false
06:39:07  INFO hle.sceDisplay - GUI - Only GE Graphics: false
06:39:07  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
06:39:07  INFO hle.sceAudio - GUI - Audio ChReserve disabled: false
06:39:07  INFO hle.sceAudio - GUI - Audio Blocking disabled: false
06:39:07  INFO hle.sceMpeg - GUI - Media Engine enabled
06:39:07  INFO      hle - GUI - Using the external audio decoder (SonicStage)
06:39:07  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
06:39:07  INFO hle.sceFont - GUI - Loading font file 'gb3s1518.bwfon'. Font='gb3s1518.bwfon' Type='gb3s1518.bwfon'
06:39:07  INFO      emu - GUI - Using the following settings:
06:39:07  INFO      emu - GUI - Configuration / Region
06:39:07  INFO      emu - GUI -     Language:                                [English]
06:39:07  INFO      emu - GUI -     Button preference:                       ["X" for "Enter"]
06:39:07  INFO      emu - GUI -     Daylight saving time:                    [Off]
06:39:07  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
06:39:07  INFO      emu - GUI -     Time format:                             [24H]
06:39:07  INFO      emu - GUI -     Date format:                             [YYYY-MM-DD]
06:39:07  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
06:39:07  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
06:39:07  INFO      emu - GUI -     Nickname:                                [jj]
06:39:07  INFO      emu - GUI - Configuration / Video
06:39:07  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
06:39:07  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
06:39:07  INFO      emu - GUI -     [ ] Use vertex cache
06:39:07  INFO      emu - GUI -     [ ] Use shaders
06:39:07  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
06:39:07  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
06:39:07  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
06:39:07  INFO      emu - GUI -     [ ] Enable saving GE screen to textures instead of memory
06:39:07  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
06:39:07  INFO      emu - GUI -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
06:39:07  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
06:39:07  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
06:39:07  INFO      emu - GUI -     [ ] Disable optimised VertexInfo reading (may improve compatibility)
06:39:07  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
06:39:07  INFO      emu - GUI -     [ ] Use Software Rendering (very experimental, not yet complete, slow)
06:39:07  INFO      emu - GUI - Configuration / Audio
06:39:07  INFO      emu - GUI -     [ ] Disable audio threads
06:39:07  INFO      emu - GUI -     [ ] Disable audio channels (not recommended)
06:39:07  INFO      emu - GUI -     [ ] Disable audio blocking
06:39:07  INFO      emu - GUI - Configuration / Memory
06:39:07  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
06:39:07  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
06:39:07  INFO      emu - GUI - Configuration / Misc
06:39:07  INFO      emu - GUI -     [X] Use Media Engine
06:39:07  INFO      emu - GUI -     [ ] Extract media files to TMP folder
06:39:07  INFO      emu - GUI -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
06:39:07  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
06:39:07  INFO      emu - GUI - Configuration / Compiler
06:39:07  INFO      emu - GUI -     [X] Use compiler (dynarec)
06:39:07  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
06:39:07  INFO      emu - GUI -     [3000] maximum method size
06:39:07  INFO      emu - GUI - Configuration / Crypto
06:39:07  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
06:39:07  INFO      emu - GUI -     [ ] Handle SAVEDATA in crypto mode
06:39:07  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
06:39:07  INFO      emu - GUI - Configuration / Display
06:39:07  INFO      emu - GUI -     Antialiasing:                            [OFF]
06:39:07  INFO      emu - GUI -     Resolution:                              [Native]
06:39:07  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
06:39:07  INFO       ge - GUI - Using RenderingEngineLwjgl31
06:39:07  INFO       ge - GUI - Using VBO
06:39:07  INFO       ge - GUI - OpenGL version: 4.3.12441 Compatibility Profile Context 13.200.11.0
06:39:07  INFO       ge - GUI - Shading Language version: 4.30
06:39:07  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
06:39:07  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
06:39:08  INFO  runtime - Emu - Using Compiler
06:39:08  INFO compiler - user_main - Replacing CodeBlock at 0x0886A920 by Native Code 'strlen'
06:39:08  INFO compiler - user_main - Replacing CodeBlock at 0x0886A760 by Native Code 'memset'
06:39:09  INFO compiler - user_main - Replacing CodeBlock at 0x0887CBB8 by Native Code 'ULongIntegerDiv'
06:39:09  INFO   stdout - user_main - Wanted 23069696 Free 23587072
06:39:09  INFO   stdout - user_main - PSP Allocating Main Heap Size: {23069696}
06:39:09  INFO   stdout - user_main - PSP Remaining Memory: {521472}
06:39:09  INFO   stdout - user_main - 
06:39:09  INFO   stdout - user_main - PSP Allocating Main Block size: 23068672
06:39:09  INFO   stdout - user_main - Allocated block ok at 089413f8
06:39:10  INFO compiler - user_main - Replacing CodeBlock at 0x0886A8DC by Native Code 'strcpy'
06:39:10  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
06:39:10  INFO compiler - user_main - Replacing CodeBlock at 0x0886A45C by Native Code 'memcpy'
06:39:10  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
06:39:11  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/packpsp.t3p flags = 1 permissions = 01000
06:39:11  INFO compiler - user_main - Replacing CodeBlock at 0x0886AA30 by Native Code 'strncmp'
06:39:11  INFO compiler - user_main - Replacing CodeBlock at 0x0886A944 by Native Code 'strncasecmp'
06:39:11  INFO compiler - user_main - Replacing CodeBlock at 0x0886A84C by Native Code 'strcat'
06:39:11  INFO compiler - user_main - Replacing CodeBlock at 0x0886A794 by Native Code 'strcasecmp'
06:39:12  INFO compiler - user_main - Replacing CodeBlock at 0x088844A0 by Native Code 'sceGuTexImage'
06:39:12  INFO compiler - user_main - Replacing CodeBlock at 0x08884D54 by Native Code 'sceGuSetMatrix'
06:39:12  INFO compiler - user_main - Replacing CodeSequence at 0x08883878-0x08883944 by Native Code 'sceGuDrawArray'
06:39:12  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
06:39:12  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
06:39:12  INFO compiler - user_main - Replacing CodeBlock at 0x0886AA94 by Native Code 'strncpy'
06:39:12  INFO hle.sceUtility - user_main - sceUtilityMsgDialogInitStart 0x08903590-0x08903854: result 0x00000000
mode PSP_UTILITY_MSGDIALOG_MODE_TEXT
errorValue 0x00000000
message 'This game loads and saves data automatically at certain points and overwrites last used save slot during auto save.  The game uses single save slot.  Do not remove the Memory Stick or switch off the PSP system when the Memory Stick access indicator is flashing.'
options 0x00000000
buttonPressed 0x00000000
06:39:12  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
06:39:12  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
06:39:12  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
06:39:29  INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x08898480-0x08898A80: Address 0x08898480, mode=0(AUTOLOAD), gameName=NPUZ00294, saveName=DATA00, fileName=SECURE.BIN, secureVersion=0
06:39:30  INFO compiler - user_main - Replacing CodeBlock at 0x0886A8A8 by Native Code 'strcmp'
06:39:41  INFO compiler - user_main - Replacing CodeBlock at 0x088856D4 by Native Code 'sceGuMaterial'
06:39:41  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20
06:39:41  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
06:39:41  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20
06:39:41  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
06:39:41  INFO compiler - user_main - Replacing CodeBlock at 0x088843F8 by Native Code 'sceGuTexMapMode'
06:39:48  INFO compiler - user_main - Replacing CodeBlock at 0x0887CB90 by Native Code 'ULongIntegerMult'
06:40:18  INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x08898480-0x08898A80: Address 0x08898480, mode=8(SIZES), gameName=NPUZ00294, saveName=DATA00, fileName=SECURE.BIN, secureVersion=0
06:40:19  INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x08898480-0x08898A80: Address 0x08898480, mode=1(AUTOSAVE), gameName=NPUZ00294, saveName=DATA00, fileName=SECURE.BIN, secureVersion=0
06:40:34  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
