17:15:59  INFO      emu - GUI - Java version: 1.7.0_25 (1.7.0_25-b16)
17:15:59  INFO      emu - GUI - Java library path: lib/windows-amd64
17:15:59  INFO      emu - GUI - Jpcsp v0.7 3277:3375
17:15:59  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10472
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 18
PARENTAL_LEVEL = 9
PSP_SYSTEM_VER = 6.10
REGION = 32768
TITLE = Army of TWO: The 40th Day
USE_USB = 0
probably homebrew? false
17:15:59  INFO      emu - GUI - Content of UMD_DATA.BIN: 'ULUS-10472|2B42095E3AC5E075|0001|G             |'
17:15:59  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
17:15:59  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
17:16:00  WARN   loader - GUI - Encrypted file detected! (~PSP)
17:16:00  INFO   loader - GUI - Calling crypto engine for PRX.
17:16:01  INFO   loader - GUI - Found ModuleInfo name:'ao3' version:0101 attr:00000000 gp:08b53c68
17:16:01  INFO   loader - GUI - Found 193 unresolved imports
17:16:01  WARN   loader - GUI - Failed to map import at 0x08B4A75C [0x0E1A2DA4] Module 'PSPUnitScriptsForUser'(attempt 1)
17:16:01  WARN   loader - GUI - Failed to map import at 0x08B4A764 [0x67C2590A] Module 'PSPUnitScriptsForUser'(attempt 1)
17:16:01  WARN   loader - GUI - Failed to map import at 0x08B4A76C [0x4503889C] Module 'PSPUnitScriptsForUser'(attempt 1)
17:16:01  WARN   loader - GUI - Failed to map import at 0x08B4A774 [0x26D8E26B] Module 'PSPUnitScriptsForUser'(attempt 1)
17:16:01  WARN   loader - GUI - Failed to map import at 0x08B4A77C [0x339FF604] Module 'PSPUnitScriptsForUser'(attempt 1)
17:16:01  INFO   loader - GUI - 188 NIDS mapped
17:16:01  INFO   loader - GUI - 5 remaining unmapped NIDS
17:16:01  INFO hle.ThreadManForUser - GUI - Audio threads disabled: false
17:16:01  INFO hle.sceDisplay - GUI - Only GE Graphics: false
17:16:01  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
17:16:01  INFO hle.sceAudio - GUI - Audio ChReserve disabled: false
17:16:01  INFO hle.sceAudio - GUI - Audio Blocking disabled: false
17:16:01  INFO hle.sceMpeg - GUI - Media Engine enabled
17:16:01  INFO      hle - GUI - Using the external audio decoder (SonicStage)
17:16:01  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
17:16:01  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
17:16:02  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
17:16:02  INFO hle.sceFont - GUI - Loading font file 'gb3s1518.bwfon'. Font='gb3s1518.bwfon' Type='gb3s1518.bwfon'
17:16:02  INFO      emu - GUI - Using the following settings:
17:16:02  INFO      emu - GUI - Configuration / Region
17:16:02  INFO      emu - GUI -     Language:                                [English]
17:16:02  INFO      emu - GUI -     Button preference:                       ["X" for "Enter"]
17:16:02  INFO      emu - GUI -     Daylight saving time:                    [Off]
17:16:02  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
17:16:02  INFO      emu - GUI -     Time format:                             [24H]
17:16:02  INFO      emu - GUI -     Date format:                             [YYYY-MM-DD]
17:16:02  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
17:16:02  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
17:16:02  INFO      emu - GUI -     Nickname:                                [jj]
17:16:02  INFO      emu - GUI - Configuration / Video
17:16:02  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
17:16:02  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
17:16:02  INFO      emu - GUI -     [ ] Use vertex cache
17:16:02  INFO      emu - GUI -     [ ] Use shaders
17:16:02  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
17:16:02  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
17:16:02  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
17:16:02  INFO      emu - GUI -     [ ] Enable saving GE screen to textures instead of memory
17:16:02  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
17:16:02  INFO      emu - GUI -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
17:16:02  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
17:16:02  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
17:16:02  INFO      emu - GUI -     [ ] Disable optimised VertexInfo reading (may improve compatibility)
17:16:02  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
17:16:02  INFO      emu - GUI -     [ ] Use Software Rendering (very experimental, not yet complete, slow)
17:16:02  INFO      emu - GUI - Configuration / Audio
17:16:02  INFO      emu - GUI -     [ ] Disable audio threads
17:16:02  INFO      emu - GUI -     [ ] Disable audio channels (not recommended)
17:16:02  INFO      emu - GUI -     [ ] Disable audio blocking
17:16:02  INFO      emu - GUI - Configuration / Memory
17:16:02  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
17:16:02  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
17:16:02  INFO      emu - GUI - Configuration / Misc
17:16:02  INFO      emu - GUI -     [X] Use Media Engine
17:16:02  INFO      emu - GUI -     [ ] Extract media files to TMP folder
17:16:02  INFO      emu - GUI -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
17:16:02  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
17:16:02  INFO      emu - GUI - Configuration / Compiler
17:16:02  INFO      emu - GUI -     [X] Use compiler (dynarec)
17:16:02  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
17:16:02  INFO      emu - GUI -     [3000] maximum method size
17:16:02  INFO      emu - GUI - Configuration / Crypto
17:16:02  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
17:16:02  INFO      emu - GUI -     [ ] Handle SAVEDATA in crypto mode
17:16:02  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
17:16:02  INFO      emu - GUI - Configuration / Display
17:16:02  INFO      emu - GUI -     Antialiasing:                            [OFF]
17:16:02  INFO      emu - GUI -     Resolution:                              [Native]
17:16:02  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
17:16:02  INFO hle.IoFileMgrForUser - GUI - pspiofilemgr - filepath disc0/
17:16:02  INFO       ge - GUI - Using RenderingEngineLwjgl31
17:16:02  INFO       ge - GUI - Using VBO
17:16:02  INFO       ge - GUI - OpenGL version: 4.3.12441 Compatibility Profile Context 13.200.11.0
17:16:02  INFO       ge - GUI - Shading Language version: 4.30
17:16:02  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
17:16:02  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
17:16:03  INFO  runtime - Emu - Using Compiler
17:16:03  INFO compiler - user_main - Splitting _S1_2_88A8C08 (3940/3000)
17:16:04  INFO compiler - user_main - Splitting _S1_2_88A8C08 (3940/2250)
17:16:04  INFO compiler - user_main - Compiling for Interpreter _S1_2_88A8C08
17:16:04  INFO compiler - user_main - Replacing CodeBlock at 0x08A8F478 by Native Code 'ULongIntegerMult'
17:16:04  INFO hle.scePower - user_main - scePowerRegisterCallback slot=0x0, uid=0x10
17:16:04  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/AO3/pss/Em10_N.bik flags = 1 permissions = 0777
17:16:04  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
17:16:04  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
17:16:04  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
17:16:04  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
17:16:04  INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=3, syncType=1 (blocking display output)
17:16:04  INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok
17:16:04  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/AO3/bigfile.dat flags = 1 permissions = 0444
17:16:04  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/AO3/bigfile.dat flags = 1 permissions = 0444
17:16:05  WARN hle.sceAtrac3plus - Sound mixing thread - Unknown atracID=0x3
17:16:05  WARN hle.sceAtrac3plus - Sound mixing thread - Unknown atracID=0x3
17:16:05  INFO compiler - user_main - Replacing CodeBlock at 0x08A9A060 by Native Code 'strcasecmp'
17:16:05  INFO compiler - user_main - Replacing CodeBlock at 0x08A9A4D0 by Native Code 'strncasecmp'
17:16:06  INFO compiler - user_main - Replacing CodeBlock at 0x08A8FDCC by Native Code 'ULongIntegerDiv'
17:16:06  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:16:06  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
17:16:06  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
17:16:07  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:16:07  INFO       ge - GUI - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6
17:16:07  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_4444|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:16:10  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/AO3/pss/EALogo.bik flags = 1 permissions = 00
17:16:10  INFO compiler - user_main - Replacing CodeBlock at 0x08A9F370 by Native Code 'memcpy'
17:16:10  INFO compiler - user_main - Replacing CodeBlock at 0x08A8D0CC by Native Code 'BinkIdctAdd'
17:16:13  WARN hle.ThreadManForUser - user_main - hleKernelLockMutex uid=0, count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - unknown UID
17:16:22  WARN hle.ThreadManForUser - user_main - checkThreadID not found thread 0x00000032
17:16:22  WARN hle.ThreadManForUser - user_main - checkThreadID not found thread 0x0000002E
17:16:28  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/AO3/pss/VS_Intro_sm.bik flags = 1 permissions = 00
17:16:29  WARN hle.ThreadManForUser - user_main - checkThreadID not found thread 0x0000003C
17:16:29  WARN hle.ThreadManForUser - user_main - checkThreadID not found thread 0x00000038
17:16:31  INFO compiler - user_main - Replacing CodeSequence at 0x08A9A304-0x08A9A334 by Native Code 'strcmp'
17:16:31  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_5650|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_TRANSFORM_3D size=16
17:16:31  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_4444|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_TRANSFORM_3D size=16
17:17:23  INFO   loader - ModuleLoadThread - Found ModuleInfo name:'PSPUnitScripts' version:0100 attr:00000000 gp:09f2c350
17:17:23  INFO   loader - ModuleLoadThread - Found 30 unresolved imports
17:17:23  INFO   loader - ModuleLoadThread - Found 5 exports
17:17:23  INFO   loader - ModuleLoadThread - 35 NIDS mapped
17:19:42  INFO   stdout - user_main - SetApplicablePlayer(1)
17:19:42  INFO   stdout - user_main - Applicable player = 1
17:19:42  INFO   stdout - user_main - SetApplicablePlayer(0)
17:19:42  INFO   stdout - user_main - SetApplicablePlayer(2)
17:19:42  INFO   stdout - user_main - Applicable player = 2
17:19:42  INFO   stdout - user_main - SetApplicablePlayer(0)
17:19:43  INFO   stdout - user_main - Applicable player = 0
17:19:43  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_COLOR_5650|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_8BIT|GU_WEIGHTS(1)|GU_TRANSFORM_3D size=16
17:19:43  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_COLOR_5650|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_8BIT|GU_WEIGHTS(2)|GU_TRANSFORM_3D size=16
17:19:43  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_COLOR_5650|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_8BIT|GU_WEIGHTS(8)|GU_TRANSFORM_3D size=22
17:19:43  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_COLOR_5650|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_8BIT|GU_WEIGHTS(7)|GU_TRANSFORM_3D size=22
17:19:43  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_COLOR_5650|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_8BIT|GU_WEIGHTS(6)|GU_TRANSFORM_3D size=20
17:19:43  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_4444|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:19:43  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_4444|GU_VERTEX_16BIT|GU_TRANSFORM_3D size=16
17:19:46  WARN hle.ThreadManForUser - user_main - checkThreadID illegal thread uid=0
17:19:46  INFO hle.sceAtrac3plus - Sound mixing thread - hleAtracSetData atID=0x0, buffer=0x09DC1BE8, readSize=0x25800, bufferSize=0x25800, fileSize=0x57450
17:19:46  INFO hle.sceAtrac3plus - Sound mixing thread - Decodable AT3 data detected.
17:19:46  INFO hle.sceAtrac3plus - Sound mixing thread - Playing AT3 file 'PartialVirtualFile[UmdIsoVirtualFile[UmdIsoFile(name='bigfile.dat', length=0x16EB2800, startSector=0xE0F0), sectorBlockMode=false], startPosition=0x14EA2000, length=0x57450]'
17:19:53  WARN hle.ThreadManForUser - user_main - checkThreadID not found thread 0x00000001
17:19:53  INFO hle.sceAtrac3plus - Sound mixing thread - hleAtracSetData atID=0x1, buffer=0x09DE73E8, readSize=0x25800, bufferSize=0x25800, fileSize=0x3D590
17:19:53  INFO hle.sceAtrac3plus - Sound mixing thread - Decodable AT3 data detected.
17:19:53  INFO hle.sceAtrac3plus - Sound mixing thread - Playing AT3 file 'PartialVirtualFile[UmdIsoVirtualFile[UmdIsoFile(name='bigfile.dat', length=0x16EB2800, startSector=0xE0F0), sectorBlockMode=false], startPosition=0x14EFD000, length=0x3D590]'
17:20:24  INFO   stdout - user_main - SetApplicablePlayer(0)
17:20:24  INFO   stdout - user_main - Applicable player = 0
17:20:24  INFO   stdout - user_main - SetApplicablePlayer(0)
17:20:24  INFO   stdout - user_main - data->segment = -2
17:20:24  INFO   stdout - user_main - data->instance = ani_fistbump
17:20:33  INFO hle.sceAtrac3plus - Sound mixing thread - Replaying atrac loop atracID=0, loopStart=0, loopEnd=1904070
17:20:43  INFO   stdout - user_main - SetApplicablePlayer(0)
17:20:43  INFO   stdout - user_main - Applicable player = 0
17:20:43  INFO   stdout - user_main - SetApplicablePlayer(0)
17:20:58  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
