11:33:07 INFO hle.sceMpeg - GUI - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x21, unk2=0xEF, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=144, frameHeight=80 11:33:07 INFO hle.sceMpeg - GUI - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 11:33:07 INFO emu - GUI - Java version: 1.7.0_71 (1.7.0_71-b14) 11:33:07 INFO emu - GUI - Java library path: lib/windows-amd64 11:33:07 INFO emu - GUI - Jpcsp v0.7 3041856 11:33:07 INFO emu - GUI - UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = ULES00135 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 1.52 REGION = 32768 TITLE = GHOST IN THE SHELL STAND ALONE COMPLEX probably homebrew? false 11:33:07 INFO emu - GUI - Content of UMD_DATA.BIN: 'ULES-00135|1FC84652743CE97E|0001|G |' 11:33:07 INFO emu - GUI - File 'EBOOT.OLD' not found in directory. 11:33:08 WARN loader - GUI - Encrypted file detected! (~PSP) 11:33:08 INFO loader - GUI - Called crypto engine for PRX (duration=284 ms) 11:33:08 INFO loader - GUI - Found ModuleInfo at 0x08816498, name:'bridge', version: 0101, attr: 0x00000000, gp: 0x08821DE0 11:33:08 INFO loader - GUI - Found 63 unresolved imports 11:33:08 INFO loader - GUI - Found 53 exports 11:33:08 INFO loader - GUI - 63 NIDS mapped 11:33:08 INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='Source Han Sans K' Type='Normal' 11:33:08 INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular' 11:33:08 INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular' 11:33:08 INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic' 11:33:08 INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic' 11:33:08 INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold' 11:33:08 INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold' 11:33:08 INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic' 11:33:08 INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic' 11:33:08 INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular' 11:33:08 INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular' 11:33:08 INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic' 11:33:09 INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic' 11:33:09 INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold' 11:33:09 INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold' 11:33:09 INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic' 11:33:09 INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic' 11:33:09 INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular' 11:33:11 INFO emu - GUI - Using the following settings: 11:33:11 INFO emu - GUI - Configuration / Region 11:33:11 INFO emu - GUI - Language: [Japanese] 11:33:11 INFO emu - GUI - Button preference: ["O" for "Enter"] 11:33:11 INFO emu - GUI - Daylight saving time: [Off] 11:33:11 INFO emu - GUI - Time format: [24H] 11:33:11 INFO emu - GUI - Date format: [YYYY-MM-DD] 11:33:11 INFO emu - GUI - WLAN power saving mode: [Off] 11:33:11 INFO emu - GUI - Ad hoc channel: [Auto] 11:33:11 INFO emu - GUI - Time zone offset in minutes (GMT): [0] 11:33:11 INFO emu - GUI - Nickname: [] 11:33:11 INFO emu - GUI - Configuration / Video 11:33:11 INFO emu - GUI - (X) Use OpenGL Renderer (Default) 11:33:11 INFO emu - GUI - ( ) Use Internal Software Rendering 11:33:11 INFO emu - GUI - ( ) Use External Software Rendering 11:33:11 INFO emu - GUI - [ ] Disable VBO (automatically disabled if not supported) 11:33:11 INFO emu - GUI - [ ] Only GE graphics (not recommended for homebrew) 11:33:11 INFO emu - GUI - [ ] Use vertex cache 11:33:11 INFO emu - GUI - [ ] Use shaders 11:33:11 INFO emu - GUI - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders) 11:33:11 INFO emu - GUI - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders) 11:33:11 INFO emu - GUI - [ ] Enable VAO (only relevant when using shaders and vertex cache) 11:33:11 INFO emu - GUI - [ ] Enable saving GE screen to textures instead of memory 11:33:11 INFO emu - GUI - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) 11:33:11 INFO emu - GUI - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) 11:33:11 INFO emu - GUI - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower) 11:33:11 INFO emu - GUI - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower) 11:33:11 INFO emu - GUI - [ ] Disable optimized VertexInfo reading (may improve compatibility) 11:33:11 INFO emu - GUI - [ ] Save Stencil to Memory (more accurate but slower) 11:33:11 INFO emu - GUI - Configuration / Memory 11:33:11 INFO emu - GUI - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance) 11:33:11 INFO emu - GUI - [ ] Ignore unmapped imports (not recommended) 11:33:11 INFO emu - GUI - [ ] Use debugger memory (slower, enables memory breakpoints) 11:33:11 INFO emu - GUI - Configuration / Compiler 11:33:11 INFO emu - GUI - [X] Use compiler (dynarec) 11:33:11 INFO emu - GUI - [ ] Output profiler info to profiler.txt (only for compiler) 11:33:11 INFO emu - GUI - [0] Maximum Method Size 11:33:11 INFO emu - GUI - Configuration / Display 11:33:11 INFO emu - GUI - Antialiasing: [] 11:33:11 INFO emu - GUI - Resolution: [] 11:33:11 INFO emu - GUI - [ ] Start JPCSP in fullscreen exclusive mode 11:33:11 INFO emu - GUI - Configuration / Misc 11:33:11 INFO emu - GUI - [ ] Use debug font (disable flash0 fonts) 11:33:11 INFO emu - GUI - Configuration / Crypto 11:33:11 INFO emu - GUI - [ ] Disable SAVEDATA encryption 11:33:11 INFO emu - GUI - [ ] Extract SAVEDATA key to TMP folder 11:33:11 INFO emu - GUI - [ ] Extract original PGD files to TMP folder 11:33:11 INFO emu - GUI - [ ] Extract decrypted EBOOT.BIN files to TMP folder 11:33:11 INFO emu - GUI - [ ] Disable DLC Decryption 11:33:11 INFO emu - GUI - Configuration / Network 11:33:11 INFO emu - GUI - ( ) LAN MultiPlayer 11:33:11 INFO emu - GUI - ( ) Server Port Shift 11:33:11 INFO emu - GUI - ( ) Client Port Shift 11:33:11 INFO emu - GUI - ( ) Enable ProOnline 11:33:11 INFO emu - GUI - ProOnline MetaServer [coldbird.net] 11:33:11 INFO emu - GUI - Broadcasting address [] 11:33:11 INFO ge - GUI - Using RenderingEngineLwjgl31 11:33:11 INFO ge - GUI - Using VBO 11:33:11 INFO ge - GUI - OpenGL version: 4.5.0 NVIDIA 347.52 11:33:11 INFO ge - GUI - Shading Language version: 4.50 NVIDIA 11:33:11 INFO ge - GUI - GL_CONTEXT_FLAGS: 0x0 11:33:11 INFO ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x0 11:33:11 INFO runtime - Emu - Using Compiler 11:33:11 INFO compiler - user_main - Replacing CodeBlock at 0x0880D638 by Native Code 'strlen' 11:33:11 INFO compiler - user_main - Replacing CodeBlock at 0x0880CE60 by Native Code 'memset' 11:33:12 INFO hle.scePower - Callback - scePowerRegisterCallback slot=0x0, uid=0x35 11:33:12 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0x0, position=0x0, access=0x1, creserved=0x0 11:33:12 INFO loader - Callback - Found ModuleInfo at 0x09E82D14, name:'loding', version: 0101, attr: 0x00000000, gp: 0x09F23B90 11:33:12 INFO loader - Callback - Found 142 unresolved imports 11:33:12 INFO loader - Callback - 142 NIDS mapped 11:33:12 INFO compiler - user_main - Replacing CodeBlock at 0x09E79DC0 by Native Code 'memset' 11:33:12 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09E7B47C by Native Code 'strcmp' 11:33:12 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09E7B37C by Native Code 'strchr' 11:33:12 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09E7B588 by Native Code 'strlen' 11:33:12 INFO hle.ModuleMgrForUser - KokakuLoad - sceKernelLoadModule options: mpidText=0x1, mpidData=0x1, flags=0x0, position=0x0, access=0x1, creserved=0x0 11:33:13 INFO hle.ModuleMgrForUser - Callback - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules.psp/sc_sascore.prx') HLE module sc_sascore loaded 11:33:13 INFO hle.ModuleMgrForUser - KokakuLoad - IGNORING:sceKernelStartModule HLE module 'sc_sascore' 11:33:13 INFO hle.ModuleMgrForUser - KokakuLoad - sceKernelLoadModule options: mpidText=0x1, mpidData=0x1, flags=0x0, position=0x0, access=0x1, creserved=0x0 11:33:13 WARN hle.ModuleMgrForUser - Callback - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules.psp/audiocodec.prx'): module audiocodec from banlist not loaded 11:33:13 WARN hle.ModuleMgrForUser - KokakuLoad - IGNORING:sceKernelStartModule flash module 'audiocodec' 11:33:13 INFO hle.ModuleMgrForUser - KokakuLoad - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0x0, position=0x0, access=0x1, creserved=0x0 11:33:13 INFO hle.ModuleMgrForUser - Callback - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules.psp/libatrac3plus.prx') HLE module libatrac3plus loaded 11:33:13 INFO hle.ModuleMgrForUser - KokakuLoad - IGNORING:sceKernelStartModule HLE module 'libatrac3plus' 11:33:13 INFO hle.ModuleMgrForUser - KokakuLoad - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0x0, position=0x0, access=0x1, creserved=0x0 11:33:13 INFO hle.ModuleMgrForUser - Callback - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules.psp/libfont.prx') HLE module libfont loaded 11:33:13 INFO hle.ModuleMgrForUser - KokakuLoad - IGNORING:sceKernelStartModule HLE module 'libfont' 11:33:13 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x0880D52C by Native Code 'strcmp' 11:33:13 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09E799B0 by Native Code 'memcpy' 11:33:13 INFO ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0 11:33:13 WARN ge - GUI - Unimplemented VSCX: coordX=0 11:33:13 WARN ge - GUI - Unimplemented VSCY: coordY=0 11:33:13 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 11:33:13 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 11:33:13 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 11:33:13 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 11:33:13 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 11:33:13 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 11:33:13 WARN ge - GUI - Unimplemented VFC: fog=0 11:33:13 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 11:33:13 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:13 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0x0, position=0x0, access=0x1, creserved=0x0 11:33:13 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:13 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 11:33:13 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:14 INFO loader - idle1 - Found ModuleInfo at 0x08A93C20, name:'kokaku', version: 0101, attr: 0x00000000, gp: 0x08AF6BF0 11:33:14 INFO loader - idle1 - Found 240 unresolved imports 11:33:14 INFO loader - idle1 - 240 NIDS mapped 11:33:14 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10 11:33:14 INFO compiler - user_main - Replacing CodeBlock at 0x08A86400 by Native Code 'memset' 11:33:14 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 11:33:14 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 11:33:14 INFO compiler - KokakuGame - Replacing CodeBlock at 0x08A88C60 by Native Code 'strcmp' 11:33:14 INFO compiler - KokakuGame - Replacing CodeBlock at 0x08A88B60 by Native Code 'strchr' 11:33:14 INFO compiler - KokakuGame - Replacing CodeBlock at 0x08A88D6C by Native Code 'strlen' 11:33:14 INFO hle.IoFileMgrForUser - KokakuGame - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 0644 11:33:14 INFO compiler - KokakuGame - Replacing CodeSequence at 0x08A7CA88-0x08A7CA94 by Native Code 'bzeroSequence' 11:33:14 INFO compiler - sgx-psp-sas-th - Replacing CodeBlock at 0x08A85FC8 by Native Code 'memcpy' 11:33:14 INFO compiler - KokakuGame - Replacing CodeBlock at 0x08A92858 by Native Code 'ULongIntegerDiv' 11:33:39 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:39 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:39 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:39 WARN ge - GUI - Unimplemented VSCX: coordX=0 11:33:39 WARN ge - GUI - Unimplemented VSCY: coordY=0 11:33:39 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 11:33:39 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 11:33:39 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 11:33:39 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 11:33:39 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 11:33:39 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 11:33:39 WARN ge - GUI - Unimplemented VFC: fog=0 11:33:39 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 11:33:39 WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params 11:33:39 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:39 INFO hle.IoFileMgrForUser - sgx-psp-freq-thr - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 00 11:33:40 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:40 INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3 OK 11:33:40 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:40 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 11:33:41 INFO compiler - KokakuGame - Replacing CodeSequence at 0x08A6E740-0x08A6E758 by Native Code 'numberHighestOneBit' 11:33:41 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D size=20 11:33:41 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10 11:33:45 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:45 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:45 WARN hle.SysMemUserForUser - KokakuGame - malloc cannot allocate partition=2, name='ThreadMan-Stack-0x1b7-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000, maxFreeMem=0x0, totalFreeMem=0x0 11:33:45 WARN hle.IoFileMgrForUser - KokakuGame - Cannot start the Async IO thread, not enough memory to create its stack 11:33:45 WARN hle.ThreadManForUser - LoadPrx - checkThreadID not found thread 0x00000126 11:33:45 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0x0, position=0x0, access=0x1, creserved=0x0 11:33:46 INFO loader - Callback - Found ModuleInfo at 0x09EF2F64, name:'loding', version: 0101, attr: 0x00000000, gp: 0x09F1B850 11:33:46 INFO loader - Callback - Found 142 unresolved imports 11:33:46 INFO loader - Callback - 248 NIDS mapped 11:33:46 INFO compiler - user_main - Replacing CodeBlock at 0x09EE9F40 by Native Code 'memset' 11:33:46 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09EEB6C4 by Native Code 'strcmp' 11:33:46 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09EEB5C4 by Native Code 'strchr' 11:33:46 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09EEB7D0 by Native Code 'strlen' 11:33:46 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09EE9B30 by Native Code 'memcpy' 11:33:46 INFO ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0 11:33:46 WARN ge - GUI - Unimplemented VSCX: coordX=0 11:33:46 WARN ge - GUI - Unimplemented VSCY: coordY=0 11:33:46 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 11:33:46 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 11:33:46 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 11:33:46 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 11:33:46 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 11:33:46 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 11:33:46 WARN ge - GUI - Unimplemented VFC: fog=0 11:33:46 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 11:33:46 WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params 11:33:46 INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3 OK 11:33:46 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:46 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0x0, position=0x0, access=0x1, creserved=0x0 11:33:46 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:46 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:46 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 11:33:46 INFO loader - KokakuLoad - Found ModuleInfo at 0x08A93C20, name:'kokaku', version: 0101, attr: 0x00000000, gp: 0x08AF6BF0 11:33:46 INFO loader - KokakuLoad - Found 240 unresolved imports 11:33:46 INFO loader - KokakuLoad - 240 NIDS mapped 11:33:46 INFO hle.IoFileMgrForUser - KokakuGame - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 0644 11:33:53 INFO compiler - KokakuGame - Splitting _S1_2_88B6180 (3510/3000) 11:33:53 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:53 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:53 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:53 WARN ge - GUI - Unimplemented VSCX: coordX=0 11:33:53 WARN ge - GUI - Unimplemented VSCY: coordY=0 11:33:53 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 11:33:53 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 11:33:53 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 11:33:53 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 11:33:53 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 11:33:53 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 11:33:53 WARN ge - GUI - Unimplemented VFC: fog=0 11:33:53 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 11:33:53 WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params 11:33:53 INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3 OK 11:33:53 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:53 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:54 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:33:54 INFO ge - GUI - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6 11:33:54 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28 11:33:54 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24 11:33:54 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28 11:33:54 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20 11:33:54 INFO ge - GUI - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6 11:33:54 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20 11:33:54 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 11:34:00 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:00 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:00 WARN hle.SysMemUserForUser - KokakuGame - malloc cannot allocate partition=2, name='ThreadMan-Stack-0x2ed-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000, maxFreeMem=0x0, totalFreeMem=0x0 11:34:00 WARN hle.IoFileMgrForUser - KokakuGame - Cannot start the Async IO thread, not enough memory to create its stack 11:34:00 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x265 11:34:00 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x265 11:34:00 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x265 11:34:00 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x265 11:34:00 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x265 11:34:00 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x265 11:34:00 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x265 11:34:00 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x265 11:34:00 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x265 11:34:00 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x265 11:34:00 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x265 11:34:00 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x265 11:34:00 WARN hle.ThreadManForUser - LoadPrx - checkThreadID not found thread 0x00000251 11:34:00 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0x0, position=0x0, access=0x1, creserved=0x0 11:34:01 INFO loader - Callback - Found ModuleInfo at 0x09EF2F64, name:'loding', version: 0101, attr: 0x00000000, gp: 0x09F1B850 11:34:01 INFO loader - Callback - Found 142 unresolved imports 11:34:01 INFO loader - Callback - 354 NIDS mapped 11:34:01 WARN ge - GUI - Unimplemented VSCX: coordX=0 11:34:01 WARN ge - GUI - Unimplemented VSCY: coordY=0 11:34:01 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 11:34:01 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 11:34:01 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 11:34:01 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 11:34:01 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 11:34:01 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 11:34:01 WARN ge - GUI - Unimplemented VFC: fog=0 11:34:01 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 11:34:01 WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params 11:34:01 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:01 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0x0, position=0x0, access=0x1, creserved=0x0 11:34:01 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:01 INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3 OK 11:34:01 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:01 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 11:34:01 INFO loader - KokakuLoad - Found ModuleInfo at 0x08A93C20, name:'kokaku', version: 0101, attr: 0x00000000, gp: 0x08AF6BF0 11:34:01 INFO loader - KokakuLoad - Found 240 unresolved imports 11:34:01 INFO loader - KokakuLoad - 240 NIDS mapped 11:34:01 INFO hle.IoFileMgrForUser - KokakuGame - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 0644 11:34:05 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:05 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:05 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:05 WARN ge - GUI - Unimplemented VSCX: coordX=0 11:34:05 WARN ge - GUI - Unimplemented VSCY: coordY=0 11:34:05 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 11:34:05 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 11:34:05 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 11:34:05 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 11:34:05 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 11:34:05 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 11:34:05 WARN ge - GUI - Unimplemented VFC: fog=0 11:34:05 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 11:34:05 WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params 11:34:05 INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3 OK 11:34:05 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:05 INFO hle.IoFileMgrForUser - sgx-psp-freq-thr - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 00 11:34:05 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:05 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:05 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 11:34:10 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:10 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:10 WARN hle.SysMemUserForUser - KokakuGame - malloc cannot allocate partition=2, name='ThreadMan-Stack-0x419-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000, maxFreeMem=0x0, totalFreeMem=0x0 11:34:10 WARN hle.IoFileMgrForUser - KokakuGame - Cannot start the Async IO thread, not enough memory to create its stack 11:34:10 WARN hle.ThreadManForUser - LoadPrx - checkThreadID not found thread 0x00000387 11:34:10 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0x0, position=0x0, access=0x1, creserved=0x0 11:34:10 INFO loader - Callback - Found ModuleInfo at 0x09EF2F64, name:'loding', version: 0101, attr: 0x00000000, gp: 0x09F1B850 11:34:10 INFO loader - Callback - Found 142 unresolved imports 11:34:10 INFO loader - Callback - 460 NIDS mapped 11:34:10 WARN ge - GUI - Unimplemented VSCX: coordX=0 11:34:10 WARN ge - GUI - Unimplemented VSCY: coordY=0 11:34:10 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 11:34:10 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 11:34:10 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 11:34:10 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 11:34:10 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 11:34:10 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 11:34:10 WARN ge - GUI - Unimplemented VFC: fog=0 11:34:10 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 11:34:10 WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params 11:34:10 INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3 OK 11:34:10 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:10 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0x0, position=0x0, access=0x1, creserved=0x0 11:34:10 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:10 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:10 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 11:34:10 INFO loader - KokakuLoad - Found ModuleInfo at 0x08A93C20, name:'kokaku', version: 0101, attr: 0x00000000, gp: 0x08AF6BF0 11:34:10 INFO loader - KokakuLoad - Found 240 unresolved imports 11:34:10 INFO loader - KokakuLoad - 240 NIDS mapped 11:34:10 INFO hle.IoFileMgrForUser - KokakuGame - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 0644 11:34:16 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:16 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:16 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:16 WARN ge - GUI - Unimplemented VSCX: coordX=0 11:34:16 WARN ge - GUI - Unimplemented VSCY: coordY=0 11:34:16 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 11:34:16 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 11:34:16 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 11:34:16 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 11:34:16 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 11:34:16 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 11:34:16 WARN ge - GUI - Unimplemented VFC: fog=0 11:34:16 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 11:34:16 WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params 11:34:16 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:16 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:16 INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3 OK 11:34:16 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 11:34:16 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 11:34:16 INFO hle.IoFileMgrForUser - sgx-psp-freq-thr - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 00 11:34:18 INFO hle.IoFileMgrForUser - sgx-psp-freq-thr - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 00 11:34:18 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_WEIGHT_16BIT|GU_WEIGHTS(4)|GU_TRANSFORM_3D size=36 11:34:18 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_WEIGHT_16BIT|GU_WEIGHTS(3)|GU_TRANSFORM_3D size=36 11:35:41 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit ----------------------------- 11:35:41 WARN emu - user_main - Attempt to use unknown SceUID (purpose='ThreadMan-thread')