03:11:55  INFO   memory - main - Ignore invalid memory access: false
03:11:55  INFO      emu - GUI - WARNING: Found unknown Windows version: Windows 7
03:11:55  INFO      emu - GUI - Attempting to use default windows plug-in.
03:11:55  INFO      emu - GUI - Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
03:11:55  INFO controller - GUI - Using default controller 'HID Keyboard Device'
03:11:56  INFO       ge - GUI - Using RenderingEngineLwjgl31
03:11:56  INFO       ge - GUI - Using VBO
03:11:56  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
03:11:56  INFO       ge - GUI - Shading Language version: 3.30
03:11:56  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
03:11:56  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
03:11:59  INFO      emu - GUI - Java version: 1.7.0_80 (1.7.0_80-b15)
03:11:59  INFO      emu - GUI - Java library path: lib\windows-amd64
03:11:59  INFO      emu - GUI - Jpcsp v0.7 7a85087
03:11:59  INFO      emu - GUI - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = UCJS10093
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 5.03
REGION = 32768
TITLE = BLEACH ?????????6
probably homebrew? false
03:11:59  INFO      emu - GUI - Content of UMD_DATA.BIN: 'UCJS-10093|582B7FBCC2D20834|0001|G             |'
03:11:59  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
03:11:59  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
03:12:00  WARN   loader - GUI - Encrypted file detected! (~PSP)
03:12:00  INFO   loader - GUI - Called crypto engine for PRX (duration=485 ms)
03:12:00  INFO   loader - GUI - Found ModuleInfo at 0x08AB93C4, name:'BleachMain', version: 0101, attr: 0x00000000, gp: 0x08B01AF0
03:12:00  INFO   loader - GUI - Found 263 unresolved imports
03:12:00  INFO   loader - GUI - 263 NIDS mapped
03:12:00  INFO hle.sceDisplay - GUI - Saving GE to Textures
03:12:00  INFO hle.sceDisplay - GUI - Only GE Graphics: false
03:12:00  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
03:12:00  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
03:12:00  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
03:12:00  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
03:12:00  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
03:12:00  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
03:12:00  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
03:12:01  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
03:12:01  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
03:12:01  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
03:12:01  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
03:12:01  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
03:12:01  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
03:12:01  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
03:12:01  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
03:12:01  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
03:12:01  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
03:12:01  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
03:12:01  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
03:12:01  INFO hle.sceFont - GUI - Loading font file 'gb3s1518.bwfon'. Font='gb3s1518.bwfon' Type='gb3s1518.bwfon'
03:12:01  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0
03:12:01  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0
03:12:03  INFO      emu - GUI - Using the following settings:
03:12:03  INFO      emu - GUI - Configuration / Region
03:12:03  INFO      emu - GUI -     Language:                                [Japanese]
03:12:03  INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
03:12:03  INFO      emu - GUI -     Daylight saving time:                    [On]
03:12:03  INFO      emu - GUI -     Time format:                             [12H]
03:12:03  INFO      emu - GUI -     Date format:                             [MM-DD-YYYY]
03:12:03  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
03:12:03  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
03:12:03  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
03:12:03  INFO      emu - GUI -     Nickname:                                [Ventus]
03:12:03  INFO      emu - GUI - Configuration / Video
03:12:03  INFO      emu - GUI -     (X) Use OpenGL Renderer (Default)
03:12:03  INFO      emu - GUI -     ( ) Use Internal Software Rendering
03:12:03  INFO      emu - GUI -     ( ) Use External Software Rendering
03:12:03  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
03:12:03  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
03:12:03  INFO      emu - GUI -     [X] Use vertex cache
03:12:03  INFO      emu - GUI -     [X] Use shaders
03:12:03  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
03:12:03  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
03:12:03  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
03:12:03  INFO      emu - GUI -     [X] Enable saving GE screen to textures instead of memory
03:12:03  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
03:12:03  INFO      emu - GUI -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
03:12:03  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
03:12:03  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
03:12:03  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
03:12:03  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
03:12:03  INFO      emu - GUI - Configuration / Memory
03:12:03  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
03:12:03  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
03:12:03  INFO      emu - GUI -     [ ] Use debugger memory (slower, enables memory breakpoints)
03:12:03  INFO      emu - GUI - Configuration / Compiler
03:12:03  INFO      emu - GUI -     [X] Use compiler (dynarec)
03:12:03  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
03:12:03  INFO      emu - GUI -     [3000] Maximum Method Size
03:12:03  INFO      emu - GUI - Configuration / Display
03:12:03  INFO      emu - GUI -     Antialiasing:                            [OFF]
03:12:03  INFO      emu - GUI -     Resolution:                              [Native]
03:12:03  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
03:12:03  INFO      emu - GUI - Configuration / Misc
03:12:03  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
03:12:03  INFO      emu - GUI - Configuration / Crypto
03:12:03  INFO      emu - GUI -     [ ] Disable SAVEDATA encryption
03:12:03  INFO      emu - GUI -     [ ] Extract SAVEDATA key to TMP folder
03:12:03  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
03:12:03  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
03:12:03  INFO      emu - GUI -     [ ] Disable DLC Decryption
03:12:03  INFO      emu - GUI - Configuration / Network
03:12:03  INFO      emu - GUI -     ( ) LAN MultiPlayer
03:12:03  INFO      emu - GUI -     ( ) Server Port Shift
03:12:03  INFO      emu - GUI -     ( ) Client Port Shift
03:12:03  INFO      emu - GUI -     ( ) Enable ProOnline
03:12:03  INFO      emu - GUI -     ProOnline MetaServer                     [coldbird.net]
03:12:03  INFO      emu - GUI -     Broadcasting address                     []
03:12:03  INFO       ge - GUI - Using RenderingEngineLwjgl31
03:12:03  INFO       ge - GUI - Using VBO
03:12:03  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
03:12:03  INFO       ge - GUI - Shading Language version: 3.30
03:12:03  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
03:12:03  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
03:12:03  INFO       ge - GUI - Using shaders with Skinning
03:12:03  INFO       ge - GUI - Using dynamic shaders
03:12:03  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
03:12:03  INFO       ge - GUI - Using shaders with Skinning
03:12:03  INFO       ge - GUI - Using dynamic shaders
03:12:03  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
03:12:04  INFO       ge - GUI - Using Async Vertex Cache
03:12:04  INFO  runtime - Emu - Using Compiler
03:12:04  INFO compiler - user_main - Replacing CodeBlock at 0x08AA2700 by Native Code 'strlen'
03:12:04  INFO compiler - user_main - Replacing CodeBlock at 0x08AA0CD4 by Native Code 'memset'
03:12:04  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
03:12:05  INFO hle.scePower - PowerThread - scePowerRegisterCallback slot=0x0, uid=0x1F
03:12:05  INFO hle.IoFileMgrForUser - Main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/fpack/sector.lst flags = 1 permissions = 00
03:12:06  INFO compiler - FPACK_READ - Replacing CodeBlock at 0x08AA260C by Native Code 'strcmp'
03:12:06  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:12:06  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:12:06  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:12:06  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:12:06  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:12:06  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:12:06  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:12:07  INFO compiler - Main - Replacing CodeSequence at 0x08AA0CD4-0x08AA0DA8 by Native Code 'memset'
03:12:07  INFO compiler - Main - Replacing CodeSequence at 0x08AA260C-0x08AA2674 by Native Code 'strcmp'
03:12:07  INFO compiler - Main - Replacing CodeBlock at 0x08AA08F4 by Native Code 'memcpy'
03:12:07  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:12:07  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:12:07  INFO hle.ModuleMgrForUser - first_read - sceKernelLoadModule options: mpidText=0x1, mpidData=0x1, flags=0xFFFFFFFF, position=0x0, access=0x1, creserved=0x8AF
03:12:07  INFO hle.ModuleMgrForUser - Main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/sc_sascore.prx') HLE module sc_sascore loaded
03:12:07  INFO hle.ModuleMgrForUser - first_read - IGNORING:sceKernelStartModule HLE module 'sc_sascore'
03:12:07  INFO hle.ModuleMgrForUser - first_read - sceKernelLoadModule options: mpidText=0x1, mpidData=0x1, flags=0xFFFFFFFF, position=0x0, access=0x1, creserved=0x8AF
03:12:07  WARN hle.ModuleMgrForUser - Main - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/audiocodec.prx'): module audiocodec from banlist not loaded
03:12:07  WARN hle.ModuleMgrForUser - first_read - IGNORING:sceKernelStartModule flash module 'audiocodec'
03:12:07  INFO hle.ModuleMgrForUser - first_read - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0x8C03170, position=0x0, access=0x1, creserved=0x8C0
03:12:07  INFO hle.ModuleMgrForUser - Main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/libatrac3plus.prx') HLE module libatrac3plus loaded
03:12:07  INFO hle.ModuleMgrForUser - first_read - IGNORING:sceKernelStartModule HLE module 'libatrac3plus'
03:12:08  INFO hle.ModuleMgrForUser - first_read - sceKernelLoadModule options: mpidText=0x1, mpidData=0x1, flags=0x8C03170, position=0x0, access=0x1, creserved=0x0
03:12:08  WARN hle.ModuleMgrForUser - Main - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/videocodec.prx'): module videocodec from banlist not loaded
03:12:08  WARN hle.ModuleMgrForUser - first_read - IGNORING:sceKernelStartModule flash module 'videocodec'
03:12:08  INFO hle.ModuleMgrForUser - first_read - sceKernelLoadModule options: mpidText=0x1, mpidData=0x1, flags=0x8C03170, position=0x0, access=0x1, creserved=0x0
03:12:08  WARN hle.ModuleMgrForUser - Main - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/mpegbase.prx'): module mpegbase from banlist not loaded
03:12:08  WARN hle.ModuleMgrForUser - first_read - IGNORING:sceKernelStartModule flash module 'mpegbase'
03:12:08  INFO hle.ModuleMgrForUser - first_read - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0x8AF0100, position=0x0, access=0x1, creserved=0x0
03:12:08  INFO hle.ModuleMgrForUser - Main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/mpeg.prx') HLE module mpeg loaded
03:12:08  INFO hle.ModuleMgrForUser - first_read - IGNORING:sceKernelStartModule HLE module 'mpeg'
03:12:08  INFO hle.ModuleMgrForUser - Main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/psmf.prx') HLE module psmf loaded
03:12:08  INFO hle.ModuleMgrForUser - first_read - IGNORING:sceKernelStartModule HLE module 'psmf'
03:12:08  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
03:12:08  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0102) PSP_MODULE_NET_INET loaded
03:12:08  INFO hle.sceUtility - first_read - IGNORING: sceUtilityLoadModule(module=0x0103) PSP_MODULE_NET_PARSEURI
03:12:08  INFO hle.sceUtility - first_read - IGNORING: sceUtilityLoadModule(module=0x0104) PSP_MODULE_NET_PARSEHTTP
03:12:08  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0105) PSP_MODULE_NET_HTTP loaded
03:12:08  INFO hle.ModuleMgrForUser - first_read - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0x2, position=0x0, access=0x1, creserved=0x8AF
03:12:08  INFO hle.ModuleMgrForUser - PowerThread - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/libfont.prx') HLE module libfont loaded
03:12:08  INFO hle.ModuleMgrForUser - first_read - IGNORING:sceKernelStartModule HLE module 'libfont'
03:12:08  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded
03:12:08  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0102) PSP_MODULE_NET_INET loaded
03:12:08  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0103) PSP_MODULE_NET_PARSEURI loaded
03:12:08  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0104) PSP_MODULE_NET_PARSEHTTP loaded
03:12:08  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0105) PSP_MODULE_NET_HTTP loaded
03:12:08  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:12:09  INFO compiler - Main - Replacing CodeSequence at 0x08AA0CD4-0x08AA0DA8 by Native Code 'memset'
03:12:09  INFO hle.sceUtility - Main - sceUtilitySavedataInitStart 0x08C6A37C-0x08C6A97C: Address 0x08C6A37C, mode=0(AUTOLOAD), gameName=UCJS10093, saveName=0000, fileName=DATA.BIN, secureVersion=0
03:12:09  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
03:12:09  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
03:12:09  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:12:12  INFO hle.sceUtility - Main - sceUtilitySavedataInitStart 0x08C6A37C-0x08C6A97C: Address 0x08C6A37C, mode=3(SAVE), gameName=UCJS10093, saveName=0000, fileName=DATA.BIN, secureVersion=0
03:12:14  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:12:14  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:12:14  INFO       ge - GUI - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6
03:12:15  INFO       ge - GUI - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6
03:12:25  INFO hle.sceMpeg - Main - sceMpegInit
03:12:25  INFO hle.IoFileMgrForUser - Main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/str/movie/0000.pmf flags = 1 permissions = 00
03:12:25  INFO hle.scePsmf - Main - scePsmfSetPsmf psmf=0x09FBF074, bufferAddr=0x09FBF260
03:12:25  INFO hle.sceMpeg - Main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x21, unk2=0x75, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272
03:12:25  INFO hle.sceMpeg - Main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
03:12:25  INFO hle.sceMpeg - Main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x21, unk2=0x75, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272
03:12:25  INFO hle.sceMpeg - Main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
03:12:25  INFO hle.sceMpeg - Main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x21, unk2=0x75, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272
03:12:25  INFO hle.sceMpeg - Main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
03:12:25  WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params
03:12:25  INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3 OK
03:12:25  INFO hle.sceDisplay - Main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=512, pixelformat=3, syncType=1 (blocking display output)
03:12:26  INFO compiler - displayThread - Replacing CodeBlock at 0x08AAE670 by Native Code 'sceGuTexImage'
03:12:26  INFO compiler - displayThread - Replacing CodeBlock at 0x08AAF8A4 by Native Code 'sceGuMaterial'
03:12:26  INFO hle.sceDisplay - displayThread - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3, syncType=0 ok
03:14:09  INFO hle.sceMpeg - Main - sceMpegFinish
03:14:09  WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params
03:14:09  INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1 OK
03:14:09  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:14:09  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:14:09  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:14:11  INFO hle.IoFileMgrForUser - sgx-psp-freq-thr - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/str/bgm/00.sgb flags = 1 permissions = 00
03:14:22  INFO      emu - GUI - Java version: 1.7.0_80 (1.7.0_80-b15)
03:14:22  INFO      emu - GUI - Java library path: lib\windows-amd64
03:14:22  INFO      emu - GUI - Jpcsp v0.7 7a85087
03:14:22  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = UCJS10110
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
HRKGMP_VER = 19
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 6.20
REGION = 32768
TITLE = BLEACH ??????????7?
USE_USB = 0
probably homebrew? false
03:14:22  INFO      emu - GUI - Content of UMD_DATA.BIN: 'UCJS-10110|26325480F24019D1|0001|G             |'
03:14:22  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
03:14:23  WARN   loader - GUI - Encrypted file detected! (~PSP)
03:14:23  INFO   loader - GUI - Called crypto engine for PRX (duration=42 ms)
03:14:23  INFO   loader - GUI - Found ModuleInfo at 0x089F8B40, name:'Bleach7Main', version: 0101, attr: 0x00000000, gp: 0x08A3F7B0
03:14:23  INFO   loader - GUI - Found 348 unresolved imports
03:14:23  WARN   loader - GUI - Failed to map import at 0x089F869C [0x4B5C71C8] Module 'sceNp'(attempt 1)
03:14:23  WARN   loader - GUI - Failed to map import at 0x089F86AC [0x3F1C1F70] Module 'sceNpAuth'(attempt 1)
03:14:23  WARN   loader - GUI - Failed to map import at 0x089F86C4 [0xCD86A656] Module 'sceNpAuth'(attempt 1)
03:14:23  WARN   loader - GUI - Failed to map import at 0x089F86CC [0xD99455DD] Module 'sceNpAuth'(attempt 1)
03:14:23  INFO   loader - GUI - 344 NIDS mapped
03:14:23  INFO   loader - GUI - 4 remaining unmapped NIDS
03:14:23  INFO hle.sceDisplay - GUI - Saving GE to Textures
03:14:23  INFO hle.sceDisplay - GUI - Only GE Graphics: false
03:14:23  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
03:14:23  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
03:14:23  INFO hle.sceFont - GUI - Loading font file 'gb3s1518.bwfon'. Font='gb3s1518.bwfon' Type='gb3s1518.bwfon'
03:14:23  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0
03:14:23  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0
03:14:23  INFO hle.sceNetAdhoc - AutoDetectJpcsp - ListenerThread - Using netServerPortShift=100
03:14:23  INFO hle.sceNetAdhoc - AutoDetectJpcsp - ListenerThread - Using netClientPortShift=0
03:14:23  INFO  network - GUI - Found Jpcsp at location: address='192.168.1.2', port=100
03:14:23  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=100
03:14:23  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0
03:14:23  INFO      emu - GUI - Using the following settings:
03:14:23  INFO      emu - GUI - Configuration / Region
03:14:23  INFO      emu - GUI -     Language:                                [Japanese]
03:14:23  INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
03:14:23  INFO      emu - GUI -     Daylight saving time:                    [On]
03:14:23  INFO      emu - GUI -     Time format:                             [12H]
03:14:23  INFO      emu - GUI -     Date format:                             [MM-DD-YYYY]
03:14:23  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
03:14:23  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
03:14:23  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
03:14:23  INFO      emu - GUI -     Nickname:                                [Ventus]
03:14:23  INFO      emu - GUI - Configuration / Video
03:14:23  INFO      emu - GUI -     (X) Use OpenGL Renderer (Default)
03:14:23  INFO      emu - GUI -     ( ) Use Internal Software Rendering
03:14:23  INFO      emu - GUI -     ( ) Use External Software Rendering
03:14:23  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
03:14:23  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
03:14:23  INFO      emu - GUI -     [X] Use vertex cache
03:14:23  INFO      emu - GUI -     [X] Use shaders
03:14:23  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
03:14:23  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
03:14:23  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
03:14:23  INFO      emu - GUI -     [X] Enable saving GE screen to textures instead of memory
03:14:23  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
03:14:23  INFO      emu - GUI -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
03:14:23  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
03:14:23  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
03:14:23  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
03:14:23  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
03:14:23  INFO      emu - GUI - Configuration / Memory
03:14:23  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
03:14:23  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
03:14:23  INFO      emu - GUI -     [ ] Use debugger memory (slower, enables memory breakpoints)
03:14:23  INFO      emu - GUI - Configuration / Compiler
03:14:23  INFO      emu - GUI -     [X] Use compiler (dynarec)
03:14:23  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
03:14:23  INFO      emu - GUI -     [3000] Maximum Method Size
03:14:23  INFO      emu - GUI - Configuration / Display
03:14:23  INFO      emu - GUI -     Antialiasing:                            [OFF]
03:14:23  INFO      emu - GUI -     Resolution:                              [Native]
03:14:23  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
03:14:23  INFO      emu - GUI - Configuration / Misc
03:14:23  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
03:14:23  INFO      emu - GUI - Configuration / Crypto
03:14:23  INFO      emu - GUI -     [ ] Disable SAVEDATA encryption
03:14:23  INFO      emu - GUI -     [ ] Extract SAVEDATA key to TMP folder
03:14:23  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
03:14:23  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
03:14:23  INFO      emu - GUI -     [ ] Disable DLC Decryption
03:14:23  INFO      emu - GUI - Configuration / Network
03:14:23  INFO      emu - GUI -     ( ) LAN MultiPlayer
03:14:23  INFO      emu - GUI -     ( ) Server Port Shift
03:14:23  INFO      emu - GUI -     ( ) Client Port Shift
03:14:23  INFO      emu - GUI -     ( ) Enable ProOnline
03:14:23  INFO      emu - GUI -     ProOnline MetaServer                     [coldbird.net]
03:14:23  INFO      emu - GUI -     Broadcasting address                     []
03:14:23  INFO       ge - GUI - Using RenderingEngineLwjgl31
03:14:23  INFO       ge - GUI - Using VBO
03:14:23  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
03:14:23  INFO       ge - GUI - Shading Language version: 3.30
03:14:23  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
03:14:23  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
03:14:23  INFO       ge - GUI - Using shaders with Skinning
03:14:23  INFO       ge - GUI - Using dynamic shaders
03:14:23  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
03:14:23  INFO       ge - GUI - Using shaders with Skinning
03:14:23  INFO       ge - GUI - Using dynamic shaders
03:14:23  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
03:14:23  INFO       ge - GUI - Using Async Vertex Cache
03:15:27  INFO  runtime - Emu - Using Compiler
03:15:27  INFO compiler - user_main - Replacing CodeBlock at 0x08815078 by Native Code 'strlen'
03:15:27  INFO compiler - user_main - Replacing CodeBlock at 0x08812180 by Native Code 'memset'
03:15:27  INFO compiler - user_main - Replacing CodeSequence at 0x089928D8-0x089928E4 by Native Code 'bzeroSequence'
03:15:27  INFO hle.scePower - PowerThread - scePowerRegisterCallback slot=0x0, uid=0x1F
03:15:27  INFO hle.IoFileMgrForUser - Main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/fpack/sector.lst flags = 1 permissions = 00
03:15:28  INFO compiler - FPACK_READ - Replacing CodeBlock at 0x08814F00 by Native Code 'strcmp'
03:15:28  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:15:28  INFO compiler - Main - Replacing CodeBlock at 0x08811D54 by Native Code 'memcpy'
03:15:28  INFO compiler - Main - Replacing CodeBlock at 0x08814E00 by Native Code 'strchr'
03:15:28  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:15:28  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:15:28  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:15:28  INFO hle.IoFileMgrForUser - FPACK_READ - hleIoOpen filename = umd0: flags = 1 permissions = 0666
03:15:28  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
03:15:28  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
03:15:28  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
03:15:28  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
03:15:28  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0102) PSP_MODULE_NET_INET loaded
03:15:28  INFO hle.sceUtility - first_read - IGNORING: sceUtilityLoadModule(module=0x0103) PSP_MODULE_NET_PARSEURI
03:15:28  INFO hle.sceUtility - first_read - IGNORING: sceUtilityLoadModule(module=0x0104) PSP_MODULE_NET_PARSEHTTP
03:15:28  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0105) PSP_MODULE_NET_HTTP loaded
03:15:28  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0106) PSP_MODULE_NET_SSL loaded
03:15:29  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0400) PSP_MODULE_NP_COMMON loaded
03:15:29  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0401) PSP_MODULE_NP_SERVICE loaded
03:15:29  INFO hle.ModuleMgrForUser - first_read - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0xFFFFFFFF, position=0x0, access=0x1, creserved=0x899
03:15:29  INFO hle.ModuleMgrForUser - PowerThread - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/libfont.prx') HLE module libfont loaded
03:15:29  INFO hle.ModuleMgrForUser - first_read - IGNORING:sceKernelStartModule HLE module 'libfont'
03:15:29  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded
03:15:29  INFO hle.sceUtility - first_read - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded
03:16:44  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
