05:10:40  INFO   memory - main - Ignore invalid memory access: false
05:10:40  INFO      emu - GUI - WARNING: Found unknown Windows version: Windows 7
05:10:40  INFO      emu - GUI - Attempting to use default windows plug-in.
05:10:40  INFO      emu - GUI - Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
05:10:41  INFO controller - GUI - Using default controller 'HID Keyboard Device'
05:10:42  INFO       ge - GUI - Using RenderingEngineLwjgl31
05:10:42  INFO       ge - GUI - Using VBO
05:10:42  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
05:10:42  INFO       ge - GUI - Shading Language version: 3.30
05:10:42  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
05:10:42  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
05:10:53  INFO      emu - GUI - Java version: 1.7.0_80 (1.7.0_80-b15)
05:10:53  INFO      emu - GUI - Java library path: lib\windows-amd64
05:10:53  INFO      emu - GUI - Jpcsp v0.7 b735ab6
05:10:53  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = NPJB40003
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 0
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.20
REGION = 32768
TITLE = 真・三國無双 MULTI RAID 2 HD Version
USE_USB = 0
probably homebrew? false
05:10:53  INFO      emu - GUI - Content of UMD_DATA.BIN: 'NPJB-40003|679CE3A6453B0F68|0001|G             |'
05:10:53  INFO      emu - GUI - Overwriting default settings with patch file 'patches/NPJB40003.properties'
05:10:53  INFO      emu - GUI - Using 64MB memory from settings for NPJB40003
05:10:54  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
05:10:54  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
05:10:54  WARN   loader - GUI - Encrypted file detected! (~PSP)
05:10:55  INFO   loader - GUI - Called crypto engine for PRX (duration=556 ms)
05:10:55  INFO   loader - GUI - Found ModuleInfo at 0x08BFEA3C, name:'MOMUSOU', version: 0001, attr: 0x00000000, gp: 0x08C74840
05:10:55  INFO   loader - GUI - Found 338 unresolved imports
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE424 [0x348BA3E2] Module 'scesupPreAcc'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE574 [0x1D60AE4B] Module 'sceNp'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE584 [0x4B5C71C8] Module 'sceNp'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE58C [0x633B5F71] Module 'sceNp'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE59C [0xBB069A87] Module 'sceNp'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE5A4 [0x3F1C1F70] Module 'sceNpAuth'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE5B4 [0x6900F084] Module 'sceNpAuth'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE5BC [0x72BB0467] Module 'sceNpAuth'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE5CC [0xCD86A656] Module 'sceNpAuth'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE5D4 [0xD99455DD] Module 'sceNpAuth'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE5DC [0x1421514B] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE5E4 [0x190FF903] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE5EC [0x2B3892FC] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE5F4 [0x2E61F6E1] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE5FC [0x3892E9A6] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE604 [0x3DE70241] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE60C [0x495E97BD] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE614 [0x4EE3A8EC] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE61C [0x5030CC53] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE624 [0x631682CC] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE62C [0x7BBFC427] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE634 [0x80F61558] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE63C [0x81C13E6D] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE644 [0x8BF37D8C] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE64C [0x97529ECC] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE654 [0xA3C298D1] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE65C [0xA53E7C69] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE664 [0xAAD0946A] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE66C [0xC870535A] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE674 [0xD13491AB] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE67C [0xE6C93DBD] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE684 [0xF47342FC] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE68C [0xF940D9AD] Module 'sceNpMatching2'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE6A4 [0x3432B2E5] Module 'sceNetUpnp'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE6AC [0x3E32ED9E] Module 'sceNetUpnp'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE6B4 [0x540491EF] Module 'sceNetUpnp'(attempt 1)
05:10:55  WARN   loader - GUI - Failed to map import at 0x08BFE6BC [0xE24220B5] Module 'sceNetUpnp'(attempt 1)
05:10:55  INFO   loader - GUI - 301 NIDS mapped
05:10:55  INFO   loader - GUI - 37 remaining unmapped NIDS
05:10:55  INFO hle.sceDisplay - GUI - Saving GE to Textures
05:10:55  INFO hle.sceDisplay - GUI - Only GE Graphics: false
05:10:55  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
05:10:55  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0
05:10:55  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0
05:10:55  INFO      emu - GUI - Using the following settings:
05:10:55  INFO      emu - GUI - Configuration / Region
05:10:55  INFO      emu - GUI -     Language:                                [Japanese]
05:10:55  INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
05:10:55  INFO      emu - GUI -     Daylight saving time:                    [On]
05:10:55  INFO      emu - GUI -     Time format:                             [12H]
05:10:55  INFO      emu - GUI -     Date format:                             [MM-DD-YYYY]
05:10:55  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
05:10:55  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
05:10:55  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
05:10:55  INFO      emu - GUI -     Nickname:                                [Ventus]
05:10:55  INFO      emu - GUI - Configuration / Video
05:10:55  INFO      emu - GUI -     (X) Use OpenGL Renderer (Default)
05:10:55  INFO      emu - GUI -     ( ) Use Internal Software Rendering
05:10:55  INFO      emu - GUI -     ( ) Use External Software Rendering
05:10:55  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
05:10:55  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
05:10:55  INFO      emu - GUI -     [X] Use vertex cache
05:10:55  INFO      emu - GUI -     [X] Use shaders
05:10:55  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
05:10:55  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
05:10:55  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
05:10:55  INFO      emu - GUI -     [X] Enable saving GE screen to textures instead of memory
05:10:55  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
05:10:55  INFO      emu - GUI -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
05:10:55  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
05:10:55  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
05:10:55  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
05:10:55  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
05:10:55  INFO      emu - GUI - Configuration / Memory
05:10:55  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
05:10:55  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
05:10:55  INFO      emu - GUI -     [ ] Use debugger memory (slower, enables memory breakpoints)
05:10:55  INFO      emu - GUI - Configuration / Compiler
05:10:55  INFO      emu - GUI -     [X] Use compiler (dynarec)
05:10:55  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
05:10:55  INFO      emu - GUI -     [3000] Maximum Method Size
05:10:55  INFO      emu - GUI - Configuration / Display
05:10:55  INFO      emu - GUI -     Antialiasing:                            [OFF]
05:10:55  INFO      emu - GUI -     Resolution:                              [Native]
05:10:55  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
05:10:55  INFO      emu - GUI - Configuration / Misc
05:10:55  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
05:10:55  INFO      emu - GUI - Configuration / Crypto
05:10:55  INFO      emu - GUI -     [ ] Disable SAVEDATA encryption
05:10:55  INFO      emu - GUI -     [ ] Extract SAVEDATA key to TMP folder
05:10:55  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
05:10:55  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
05:10:55  INFO      emu - GUI -     [ ] Disable DLC Decryption
05:10:55  INFO      emu - GUI - Configuration / Network
05:10:55  INFO      emu - GUI -     ( ) LAN MultiPlayer
05:10:55  INFO      emu - GUI -     ( ) Server Port Shift
05:10:55  INFO      emu - GUI -     ( ) Client Port Shift
05:10:55  INFO      emu - GUI -     ( ) Enable ProOnline
05:10:55  INFO      emu - GUI -     ProOnline MetaServer                     [coldbird.net]
05:10:55  INFO      emu - GUI -     Broadcasting address                     []
05:10:55  INFO       ge - GUI - Using RenderingEngineLwjgl31
05:10:55  INFO       ge - GUI - Using VBO
05:10:55  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
05:10:55  INFO       ge - GUI - Shading Language version: 3.30
05:10:55  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
05:10:55  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
05:10:55  INFO       ge - GUI - Using shaders with Skinning
05:10:55  INFO       ge - GUI - Using dynamic shaders
05:10:55  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
05:10:56  INFO       ge - GUI - Using shaders with Skinning
05:10:56  INFO       ge - GUI - Using dynamic shaders
05:10:56  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
05:10:56  INFO       ge - GUI - Using Async Vertex Cache
05:10:56  INFO       ge - GUI - Using maxTextureSize=1024(log2=10)
05:10:56  INFO  runtime - Emu - Using Compiler
05:10:57  INFO compiler - user_main - Replacing CodeBlock at 0x088107EC by Native Code 'strlen'
05:10:57  INFO compiler - user_main - Replacing CodeBlock at 0x0880DE68 by Native Code 'memset'
05:10:57  INFO compiler - user_main - Replacing CodeSequence at 0x0880DE68-0x0880DF3C by Native Code 'memset'
05:10:57  INFO compiler - user_main - Replacing CodeSequence at 0x0897B8A0-0x0897B8AC by Native Code 'bzeroSequence'
05:10:57  INFO compiler - user_main - Replacing CodeBlock at 0x0880DA88 by Native Code 'memcpy'
05:10:57  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
05:10:58  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
05:10:58  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
05:10:58  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
05:10:58  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded
05:10:58  INFO hle.scePspNpDrm_user - user_main - NPDRM Encryption key detected: 0x363402210D2042885C36340259522652
05:10:58  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
05:10:59  WARN hle.ThreadManForUser - user_main - checkEventFlagID unknown uid=0xFFFFFFFF
05:10:59  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/FileSize.bin flags = 1 permissions = 00
05:10:59  INFO compiler -  - Replacing CodeSequence at 0x08B0B30C-0x08B0B328 by Native Code 'memcpySequence'
05:10:59  INFO hle.scePower -  - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x27
05:10:59  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/LINKDATA.BIN flags = 1 permissions = 00
05:10:59  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
05:10:59  INFO compiler - user_main - Replacing CodeSequence at 0x08A1D9BC-0x08A1D9C8 by Native Code 'bzeroSequence'
05:11:00  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Sound/BGM.bin flags = 1 permissions = 00
05:11:01  INFO compiler - user_main - Replacing CodeSequence at 0x08A2FCA4-0x08A2FCB0 by Native Code 'bzeroSequence'
05:11:01  INFO compiler - user_main - Replacing CodeSequence at 0x089CE3A0-0x089CE3AC by Native Code 'bzeroSequence'
05:11:01  INFO compiler - user_main - Replacing CodeSequence at 0x089D17E8-0x089D17F4 by Native Code 'bzeroSequence'
05:11:01  INFO compiler - user_main - Replacing CodeSequence at 0x089D2280-0x089D228C by Native Code 'bzeroSequence'
05:11:01  INFO compiler - user_main - Replacing CodeSequence at 0x089C3118-0x089C3124 by Native Code 'bzeroSequence'
05:11:01  INFO compiler - user_main - Replacing CodeSequence at 0x08A9CC5C-0x08A9CC68 by Native Code 'bzeroSequence'
05:11:01  INFO compiler - user_main - Replacing CodeSequence at 0x089A10E4-0x089A10F0 by Native Code 'bzeroSequence'
05:11:02  INFO compiler - user_main - Replacing CodeSequence at 0x089CE3A0-0x089CE3AC by Native Code 'bzeroSequence'
05:11:02  INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x0A43F440-0x0A43FA40: Address 0x0A43F440, mode=22(GETSIZE), gameName=ULJM05637, saveName=SAVEDATA, fileName=DATA.BIN, secureVersion=0
05:11:02  INFO compiler - user_main - Replacing CodeSequence at 0x08A1D584-0x08A1D590 by Native Code 'bzeroSequence'
05:11:02  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
05:11:02  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
05:11:03  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
05:11:03  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
05:11:03  INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x0A43F440-0x0A43FA40: Address 0x0A43F440, mode=15(READSECURE), gameName=ULJM05402, saveName=0000, fileName=DATA.BIN, secureVersion=0
05:11:04  INFO compiler - user_main - Replacing CodeBlock at 0x088106F8 by Native Code 'strcmp'
05:11:11  INFO hle.sceMpeg - user_main - sceMpegInit
05:11:11  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Movie/omegalogo.pmf flags = 1 permissions = 00
05:11:11  INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0x68, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272
05:11:11  INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
05:11:11  INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0x68, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272
05:11:11  INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
05:11:11  INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output)
