13:29:20  INFO   memory - GUI - Ignore invalid memory access: false
13:29:20  INFO      emu - GUI - WARNING: Found unknown Windows version: Windows 7
13:29:20  INFO      emu - GUI - Attempting to use default windows plug-in.
13:29:20  INFO      emu - GUI - Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
13:29:20  INFO controller - GUI - Using default controller 'HID Keyboard Device'
13:29:21  INFO       ge - GUI - Using RenderingEngineLwjgl31
13:29:21  INFO       ge - GUI - Using VBO
13:29:21  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
13:29:21  INFO       ge - GUI - Shading Language version: 3.30
13:29:21  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
13:29:21  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
13:29:24 DEBUG hle.sceAtrac3plus - GUI - FileSize 0x42E28
13:29:24 DEBUG hle.sceAtrac3plus - GUI - WAVE format: magic=0x20746D66('fmt '), chunkSize=52, compressionCode=0xFFFE, channels=2, sampleRate=44100, bitrate=16021, bytesPerFrame=0x2E8, hiBytesPerSample=0, codingMode=0
13:29:24 DEBUG hle.sceAtrac3plus - GUI - Additional chunk data: 22 00 00 08 03 00 00 00 BF AA 23 E9 58 CB 71 44 A1 19 FF FA 01 E4 CE 62 01 00 28 5C 00 00 00 00 00 00 00 00
13:29:24 DEBUG hle.sceAtrac3plus - GUI - FACT Chunk: endSample=749698, sampleOffset=3597
13:29:24 DEBUG hle.sceAtrac3plus - GUI - Loop #0: LoopInfo[cuePointID 0, type 0, startSample 0xB8, endSample 0xB713A, fraction 0, playCount 0]
13:29:24 DEBUG hle.sceAtrac3plus - GUI - DATA Chunk: data offset=0xA8, data size=0x42D80
13:29:25  INFO      emu - GUI - Java version: 1.7.0_80 (1.7.0_80-b15)
13:29:25  INFO      emu - GUI - Java library path: lib\windows-amd64
13:29:25  INFO      emu - GUI - Jpcsp v0.7 3592:3661
13:29:25  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = NPJB40003
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 0
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.20
REGION = 32768
TITLE = 真・三國無双 MULTI RAID 2 HD Version
USE_USB = 0
probably homebrew? false
13:29:25  INFO      emu - GUI - Content of UMD_DATA.BIN: 'NPJB-40003|679CE3A6453B0F68|0001|G             |'
13:29:25  INFO      emu - GUI - Overwriting default settings with patch file 'patches/NPJB40003.properties'
13:29:25  INFO      emu - GUI - Using 64MB memory from settings for NPJB40003
13:29:25  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
13:29:25  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
13:29:26  WARN   loader - GUI - Encrypted file detected! (~PSP)
13:29:26  INFO   loader - GUI - Calling crypto engine for PRX.
13:29:28  INFO   loader - GUI - Found ModuleInfo at 0x08BFEA3C, name:'MOMUSOU', version: 0001, attr: 0x00000000, gp: 0x08C74840
13:29:28  INFO   loader - GUI - Found 338 unresolved imports
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE424 [0x348BA3E2] Module 'scesupPreAcc'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE574 [0x1D60AE4B] Module 'sceNp'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE584 [0x4B5C71C8] Module 'sceNp'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE58C [0x633B5F71] Module 'sceNp'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE59C [0xBB069A87] Module 'sceNp'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE5A4 [0x3F1C1F70] Module 'sceNpAuth'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE5B4 [0x6900F084] Module 'sceNpAuth'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE5BC [0x72BB0467] Module 'sceNpAuth'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE5CC [0xCD86A656] Module 'sceNpAuth'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE5D4 [0xD99455DD] Module 'sceNpAuth'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE5DC [0x1421514B] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE5E4 [0x190FF903] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE5EC [0x2B3892FC] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE5F4 [0x2E61F6E1] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE5FC [0x3892E9A6] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE604 [0x3DE70241] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE60C [0x495E97BD] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE614 [0x4EE3A8EC] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE61C [0x5030CC53] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE624 [0x631682CC] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE62C [0x7BBFC427] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE634 [0x80F61558] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE63C [0x81C13E6D] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE644 [0x8BF37D8C] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE64C [0x97529ECC] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE654 [0xA3C298D1] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE65C [0xA53E7C69] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE664 [0xAAD0946A] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE66C [0xC870535A] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE674 [0xD13491AB] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE67C [0xE6C93DBD] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE684 [0xF47342FC] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE68C [0xF940D9AD] Module 'sceNpMatching2'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE6A4 [0x3432B2E5] Module 'sceNetUpnp'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE6AC [0x3E32ED9E] Module 'sceNetUpnp'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE6B4 [0x540491EF] Module 'sceNetUpnp'(attempt 1)
13:29:28  WARN   loader - GUI - Failed to map import at 0x08BFE6BC [0xE24220B5] Module 'sceNetUpnp'(attempt 1)
13:29:28  INFO   loader - GUI - 301 NIDS mapped
13:29:28  INFO   loader - GUI - 37 remaining unmapped NIDS
13:29:28  INFO hle.sceDisplay - GUI - Saving GE to Textures
13:29:28  INFO hle.sceDisplay - GUI - Only GE Graphics: false
13:29:28  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
13:29:28  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
13:29:28  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
13:29:28  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0
13:29:28  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0
13:29:30  INFO      emu - GUI - Using the following settings:
13:29:30  INFO      emu - GUI - Configuration / Region
13:29:30  INFO      emu - GUI -     Language:                                [Japanese]
13:29:30  INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
13:29:30  INFO      emu - GUI -     Daylight saving time:                    [On]
13:29:30  INFO      emu - GUI -     Time format:                             [12H]
13:29:30  INFO      emu - GUI -     Date format:                             [MM-DD-YYYY]
13:29:30  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
13:29:30  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
13:29:30  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
13:29:30  INFO      emu - GUI -     Nickname:                                [Ventus]
13:29:30  INFO      emu - GUI - Configuration / Video
13:29:30  INFO      emu - GUI -     (X) Use Opengl Render (Default)
13:29:30  INFO      emu - GUI -     ( ) Use Internal Software Rendering
13:29:30  INFO      emu - GUI -     ( ) Use External Software Rendering
13:29:30  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
13:29:30  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
13:29:30  INFO      emu - GUI -     [X] Use vertex cache
13:29:30  INFO      emu - GUI -     [X] Use shaders
13:29:30  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
13:29:30  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
13:29:30  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
13:29:30  INFO      emu - GUI -     [X] Enable saving GE screen to textures instead of memory
13:29:30  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
13:29:30  INFO      emu - GUI -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
13:29:30  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
13:29:30  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
13:29:30  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
13:29:30  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
13:29:30  INFO      emu - GUI - Configuration / Memory
13:29:30  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
13:29:30  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
13:29:30  INFO      emu - GUI -     [ ] Use debugger memory (slower, enables memory breakpoints)
13:29:30  INFO      emu - GUI - Configuration / Compiler
13:29:30  INFO      emu - GUI -     [X] Use compiler (dynarec)
13:29:30  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
13:29:30  INFO      emu - GUI -     [3000] maximum method size
13:29:30  INFO      emu - GUI - Configuration / Display
13:29:30  INFO      emu - GUI -     Antialiasing:                            [OFF]
13:29:30  INFO      emu - GUI -     Resolution:                              [Native]
13:29:30  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
13:29:30  INFO      emu - GUI - Configuration / Misc
13:29:30  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
13:29:30  INFO      emu - GUI - Configuration / Crypto
13:29:30  INFO      emu - GUI -     [ ] Disable SAVEDATA encryption
13:29:30  INFO      emu - GUI -     [ ] Extract SAVEDATA key to TMP folder
13:29:30  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
13:29:30  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
13:29:30  INFO      emu - GUI -     [ ] Disable DLC decryption
13:29:30  INFO      emu - GUI - Configuration / Network
13:29:30  INFO      emu - GUI -     ( ) LAN MultiPlayer
13:29:30  INFO      emu - GUI -     ( ) Server Port Shift
13:29:30  INFO      emu - GUI -     ( ) Client Port Shift
13:29:30  INFO      emu - GUI -     ( ) Enable ProOnline
13:29:30  INFO      emu - GUI -     ProOnline MetaServer                     [coldbird.net]
13:29:30  INFO      emu - GUI -     Broadcasting address                     []
13:29:31  INFO       ge - GUI - Using RenderingEngineLwjgl31
13:29:31  INFO       ge - GUI - Using VBO
13:29:31  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
13:29:31  INFO       ge - GUI - Shading Language version: 3.30
13:29:31  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
13:29:31  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
13:29:31  INFO       ge - GUI - Using shaders with Skinning
13:29:31  INFO       ge - GUI - Using dynamic shaders
13:29:31  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
13:29:31  INFO       ge - GUI - Using shaders with Skinning
13:29:31  INFO       ge - GUI - Using dynamic shaders
13:29:31  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
13:29:31  INFO       ge - GUI - Using Async Vertex Cache
13:29:31  INFO       ge - GUI - Using maxTextureSize=1024(log2=10)
13:29:32  INFO  runtime - Emu - Using Compiler
13:29:32  INFO compiler - user_main - Replacing CodeBlock at 0x088107EC by Native Code 'strlen'
13:29:32  INFO compiler - user_main - Replacing CodeBlock at 0x0880DE68 by Native Code 'memset'
13:29:32  INFO compiler - user_main - Replacing CodeSequence at 0x0880DE68-0x0880DF3C by Native Code 'memset'
13:29:32  INFO compiler - user_main - Replacing CodeSequence at 0x0897B8A0-0x0897B8AC by Native Code 'bzeroSequence'
13:29:32  INFO compiler - user_main - Replacing CodeBlock at 0x0880DA88 by Native Code 'memcpy'
13:29:33  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
13:29:33  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
13:29:33  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
13:29:33  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
13:29:33  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded
13:29:33  INFO hle.scePspNpDrm_user - user_main - NPDRM Encryption key detected: 0x363402210D2042885C36340259522652
13:29:33  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
13:29:34  WARN hle.ThreadManForUser - user_main - checkEventFlagID unknown uid=0xFFFFFFFF
13:29:34  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/FileSize.bin flags = 1 permissions = 00
13:29:34  INFO compiler -  - Replacing CodeSequence at 0x08B0B30C-0x08B0B328 by Native Code 'memcpySequence'
13:29:34  INFO hle.scePower -  - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x20
13:29:34  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/LINKDATA.BIN flags = 1 permissions = 00
13:29:34  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
13:29:34  INFO compiler - user_main - Replacing CodeSequence at 0x08A1D9BC-0x08A1D9C8 by Native Code 'bzeroSequence'
13:29:35  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Sound/BGM.bin flags = 1 permissions = 00
13:29:36  INFO compiler - user_main - Replacing CodeSequence at 0x08A2FCA4-0x08A2FCB0 by Native Code 'bzeroSequence'
13:29:37  INFO compiler - user_main - Replacing CodeSequence at 0x089CE3A0-0x089CE3AC by Native Code 'bzeroSequence'
13:29:37  INFO compiler - user_main - Replacing CodeSequence at 0x089D17E8-0x089D17F4 by Native Code 'bzeroSequence'
13:29:37  INFO compiler - user_main - Replacing CodeSequence at 0x089D2280-0x089D228C by Native Code 'bzeroSequence'
13:29:37  INFO compiler - user_main - Replacing CodeSequence at 0x089C3118-0x089C3124 by Native Code 'bzeroSequence'
13:29:37  INFO compiler - user_main - Replacing CodeSequence at 0x08A9CC5C-0x08A9CC68 by Native Code 'bzeroSequence'
13:29:37  INFO compiler - user_main - Replacing CodeSequence at 0x089A10E4-0x089A10F0 by Native Code 'bzeroSequence'
13:29:37  INFO compiler - user_main - Replacing CodeSequence at 0x089CE3A0-0x089CE3AC by Native Code 'bzeroSequence'
13:29:37  INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x0A43F440-0x0A43FA40: Address 0x0A43F440, mode=22(GETSIZE), gameName=ULJM05637, saveName=SAVEDATA, fileName=DATA.BIN, secureVersion=0
13:29:37  INFO compiler - user_main - Replacing CodeSequence at 0x08A1D584-0x08A1D590 by Native Code 'bzeroSequence'
13:29:37  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
13:29:37  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
13:29:37  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
13:29:38  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
13:29:38  INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x0A43F440-0x0A43FA40: Address 0x0A43F440, mode=15(READSECURE), gameName=ULJM05402, saveName=0000, fileName=DATA.BIN, secureVersion=0
13:29:39  INFO compiler - user_main - Replacing CodeBlock at 0x088106F8 by Native Code 'strcmp'
13:29:46  INFO hle.sceMpeg - user_main - sceMpegInit
13:29:46  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Movie/omegalogo.pmf flags = 1 permissions = 00
13:29:46  INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0x68, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272
13:29:46  INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
13:29:46  INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0x68, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272
13:29:46  INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
13:29:46  INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output)
13:29:46  INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok
13:29:46  INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=512, pixelformat=3, syncType=1 (blocking display output)
13:29:47  INFO hle.sceDisplay - displayThread - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3, syncType=0 ok
13:29:47  INFO compiler - displayThread - Replacing CodeBlock at 0x08B5AF9C by Native Code 'sceGuTexImage'
13:29:47  INFO compiler - displayThread - Replacing CodeBlock at 0x08B5BCEC by Native Code 'sceGuMaterial'
13:29:47  INFO compiler - displayThread - Replacing CodeBlock at 0x08B5AA50 by Native Code 'sceGuCopyImage'
13:29:52  INFO compiler - displayThread - Replacing CodeSequence at 0x08B5A77C-0x08B5A848 by Native Code 'sceGuDrawArray'
13:29:52  INFO       ge - GUI - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6
13:29:53  INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=3, syncType=1 (blocking display output)
13:29:53  INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=1 ok
13:29:53  INFO hle.sceMpeg - user_main - sceMpegFinish
13:29:53  INFO compiler - user_main - Replacing CodeSequence at 0x08B0E7F0-0x08B0E7FC by Native Code 'bzeroSequence'
13:29:53  INFO compiler - user_main - Replacing CodeSequence at 0x08A79EB0-0x08A79EBC by Native Code 'bzeroSequence'
13:29:53  INFO compiler - user_main - Replacing CodeSequence at 0x08A7ADE4-0x08A7ADF0 by Native Code 'bzeroSequence'
13:29:53  INFO compiler - user_main - Replacing CodeSequence at 0x08A78A80-0x08A78A8C by Native Code 'bzeroSequence'
13:29:53  INFO compiler - user_main - Replacing CodeSequence at 0x08B042A0-0x08B042AC by Native Code 'bzeroSequence'
13:29:53  INFO compiler - user_main - Replacing CodeSequence at 0x08B04800-0x08B0480C by Native Code 'bzeroSequence'
13:29:53  INFO compiler - user_main - Replacing CodeSequence at 0x08B0487C-0x08B04888 by Native Code 'bzeroSequence'
13:29:53  INFO compiler - user_main - Replacing CodeSequence at 0x089A10E4-0x089A10F0 by Native Code 'bzeroSequence'
13:29:53  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0102) PSP_MODULE_NET_INET loaded
13:29:53  INFO hle.sceUtility - user_main - IGNORING: sceUtilityLoadModule(module=0x0103) PSP_MODULE_NET_PARSEURI
13:29:54  INFO hle.sceUtility - user_main - IGNORING: sceUtilityLoadModule(module=0x0104) PSP_MODULE_NET_PARSEHTTP
13:29:54  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0105) PSP_MODULE_NET_HTTP loaded
13:29:54  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0106) PSP_MODULE_NET_SSL loaded
13:29:54  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0400) PSP_MODULE_NP_COMMON loaded
13:29:54  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0401) PSP_MODULE_NP_SERVICE loaded
13:29:54  INFO hle.sceNet - user_main - sceNetInit poolSize=0x20000, calloutThreadPri=0x28, calloutThreadStack=0x0, netinitThreadPri=0x28, netinitThreadStack=0x0
13:29:54  INFO compiler - user_main - Replacing CodeSequence at 0x0880DE68-0x0880DF3C by Native Code 'memset'
13:29:54  INFO hle.sceMpeg - user_main - sceMpegInit
13:29:54  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Movie/opening.pmf flags = 1 permissions = 00
13:29:54  INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x22, unk2=0x50, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272
13:29:54  INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
13:29:54  INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x22, unk2=0x50, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272
13:29:54  INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
13:29:54  INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output)
13:29:54  INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok
13:29:54  INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=512, pixelformat=3, syncType=1 (blocking display output)
13:29:54  INFO hle.sceDisplay - displayThread - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3, syncType=0 ok
13:30:19  WARN atrac3plus - user_main - GHA Phase shifting
13:30:20  WARN atrac3plus - user_main - GHA Phase shifting
13:30:20  WARN atrac3plus - user_main - GHA Phase shifting
13:30:20  WARN atrac3plus - user_main - GHA Phase shifting
13:30:20  WARN atrac3plus - user_main - GHA Phase shifting
13:30:20  WARN atrac3plus - user_main - GHA Phase shifting
13:30:20  WARN atrac3plus - user_main - GHA Phase shifting
13:30:20  WARN atrac3plus - user_main - GHA Phase shifting
13:31:57  INFO hle.sceMpeg - user_main - sceMpegFinish
13:31:57  INFO compiler - user_main - Replacing CodeSequence at 0x08A08CEC-0x08A08D08 by Native Code 'memcpySequence'
13:31:57  INFO compiler - user_main - Replacing CodeSequence at 0x08A08D18-0x08A08D34 by Native Code 'memcpySequence'
13:33:49  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
